[ITEMDEF i_item_stone1]
DEFNAME=i_item_stone1
ID=3796
NAME=Weapon Stone
ON=@Create
color=0846
attr=attr_move_never
timer 1
ON=@click
message Weapon Stone
ON=@dclick
IF ( <DISTANCE> < 4 )
SRC.SFX 555
DIALOG d_magicals
ELSE
SRC.syshata Yaklasiniz!
RETURN 1
ENDIF
RETURN 1
[dialog d_magicals]
50,50
nomove
PAGE 0
resizepic 187 80 3500 240 295
resizepic 200 90 3500 215 277
button 240 130 2714 2715 1 0 1
button 240 155 2714 2715 1 0 2
button 240 180 2714 2715 1 0 3
button 240 205 2714 2715 1 0 4
button 240 230 2714 2715 1 0 5
button 240 255 2714 2715 1 0 6
button 240 280 2714 2715 1 0 7
button 240 305 2714 2715 1 0 8
button 240 330 2714 2715 1 0 9
text 270 126 <eval 0810> 0
text 270 151 <eval 0810> 1
text 270 176 <eval 0810> 2
text 270 201 <eval 0810> 3
text 270 226 <eval 0810> 4
text 270 251 <eval 0810> 5
text 270 276 <eval 0810> 6
text 270 301 <eval 0810> 7 //07d3
text 210 100 <eval 0810> 8
text 270 326 <eval 0810> 9
[dialog d_magicals text]
+9 Katana
+9 Kryss
+9 Spear
+9 War Axe
+9 Halberd
+9 Bardiche
+9 Scimitar
+9 Cutlass
Weapon Menu
+9 Short Spear
[dialog d_magicals button]
onbutton=0
sysmessage= @07d1 Birsey Almadiniz ...
onbutton 1
src.newitem i_katana_force
src.act.bounce
endif
onbutton 2
src.newitem i_kryss_force
src.act.bounce
endif
onbutton 3
src.newitem i_spear_force
src.act.bounce
endif
onbutton 4
src.newitem i_axe_war_force
src.act.bounce
endif
onbutton 5
src.newitem i_halberd_force
src.act.bounce
endif
onbutton 6
src.newitem i_bardiche_force
src.act.bounce
endif
onbutton 7
src.newitem i_scimitar_force
src.act.bounce
endif
onbutton 8
src.newitem i_cutlass_force
src.act.bounce
endif
onbutton 9
src.newitem i_spear_short_force
src.act.bounce
endif
[ITEMDEF i_item_stone2]
DEFNAME=i_item_stone2
ID=3796
NAME=Potion Stone
ON=@create
color=0810
type=0
attr=attr_move_never
timer 1
ON=@click
message Other Stone
ON=@dclick
IF ( <DISTANCE> < 4 )
SRC.SFX 555
DIALOG d_action
ELSE
SRC.syshata Yaklasiniz!
RETURN 1
ENDIF
RETURN 1
[dialog d_action]
50,50
nomove
PAGE 0
resizepic 187 80 3500 240 295
resizepic 200 90 3500 215 277
button 240 130 2714 2715 1 0 1
button 240 155 2714 2715 1 0 2
button 240 180 2714 2715 1 0 3
button 240 205 2714 2715 1 0 4
button 240 230 2714 2715 1 0 5
button 240 255 2714 2715 1 0 6
button 240 280 2714 2715 1 0 7
button 240 305 2714 2715 1 0 8
button 240 330 2714 2715 1 0 9
text 270 126 <eval 0810> 0
text 270 151 <eval 0810> 1
text 270 176 <eval 0810> 2
text 270 201 <eval 0810> 3
text 270 226 <eval 0810> 4
text 270 251 <eval 0810> 5
text 270 276 <eval 0810> 6
text 270 301 <eval 0810> 7 //07d3
text 210 100 <eval 0810> 8
text 270 326 <eval 0810> 9
[dialog d_action text]
Pvp Deed
Full Spellbook
100 Arrow
Trapped Pouch [tp]
Runebook
Taming Staff
Binek Kucultucu
Recall Rune
Other Menu
Horse [siyah]
[dialog d_action button]
onbutton=0
sysmessage= @07d1 Birsey Almadiniz ...
onbutton 1
src.newitem i_pvp_deed
src.act.bounce
endif
onbutton 2
src.newitem i_full_spellbook
src.act.bounce
endif
onbutton 3
src.newitem i_arrow,100
src.act.bounce
endif
onbutton 4
src.newitem i_pouch_Trapped
src.act.bounce
endif
onbutton 5
src.newitem i_rune_book
src.act.bounce
endif
onbutton 6
src.newitem i_staff_taming
src.act.bounce
endif
onbutton 7
src.newitem i_deed_animal
src.act.bounce
endif
onbutton 8
src.newitem i_rune_marker
src.act.bounce
endif
onbutton 9
src.newitem i_pet_horse_brown_dk
sr.act.bounce
endif
[ITEMDEF=i_item_stone4]
DEFNAME i_item_stone4
ID=3796
Name=Set Stone
ON=@Create
COLOR=0812
attr attr_move_never
return 1
ON=@Click
message @0481 Set Stone
return 1
ON=@dclick
Dialog d_sets
return 1
[dialog d_sets]
50,50
nomove
PAGE 0
resizepic 187 80 3500 240 295
resizepic 200 90 3500 215 277
button 240 130 2714 2715 1 0 1
button 240 155 2714 2715 1 0 2
button 240 180 2714 2715 1 0 3
button 240 205 2714 2715 1 0 4
button 240 230 2714 2715 1 0 5
button 240 255 2714 2715 1 0 6
button 240 280 2714 2715 1 0 7
button 240 305 2714 2715 1 0 8
button 240 330 2714 2715 1 0 9
text 270 126 <eval 0810> 0
text 270 151 <eval 0810> 1
text 270 176 <eval 0810> 2
text 270 201 <eval 0810> 3
text 270 226 <eval 0810> 4
text 270 251 <eval 0810> 5
text 270 276 <eval 0810> 6
text 270 301 <eval 0810> 7 //07d3
text 210 100 <eval 0810> 8
text 270 326 <eval 0810> 9
[dialog d_sets text]
Leather Set
Studded Set
Verite Set
Valorite Set
Blackrock Set
Bloodrock Set
Meteorite Set
Pers Set
Set Menu
Sparta Set
[dialog d_sets button]
onbutton=0
sysmessage @07d1 Birsey Almadiniz ...
onbutton=1
src.newitem i_leather_tunic
src.act.bounce
src.act.color 0455
src.newitem i_leather_leggings
src.act.bounce
src.act.color 0455
src.newitem i_leather_sleeves
src.act.bounce
src.act.color 0455
src.newitem i_leather_gloves
src.act.bounce
src.act.color 0455
src.newitem i_leather_gorget
src.act.bounce
src.act.color 0455
endif
onbutton=2
src.newitem i_studded_tunic
src.act.bounce
src.act.color 0455
src.newitem i_studded_leggings
src.act.bounce
src.act.color 0455
src.newitem i_studded_sleeves
src.act.bounce
src.act.color 0455
src.newitem i_studded_gloves
src.act.bounce
src.act.color 045
src.newitem i_studded_gorget
src.act.bounce
src.act.color 0455
endif
onbutton=3
src.newitem i_verite_platemail
src.act.bounce
src.newitem i_verite_platemail_leggings
src.act.bounce
src.newitem i_verite_platemail_arms
src.act.bounce
src.newitem i_verite_platemail_gorget
src.act.bounce
src.newitem i_verite_platemail_gauntlets
src.act.bounce
src.newitem i_verite_plate_helm
src.act.bounce
src.newitem i_verite_heater_shield
src.act.bounce
endif
onbutton=4
src.newitem i_valorite_platemail
src.act.bounce
src.newitem i_valorite_platemail_leggings
src.act.bounce
src.newitem i_valorite_platemail_arms
src.act.bounce
src.newitem i_valorite_platemail_gorget
src.act.bounce
src.newitem i_valorite_platemail_gauntlets
src.act.bounce
src.newitem i_valorite_plate_helm
src.act.bounce
src.newitem i_valorite_heater_shield
src.act.bounce
endif
onbutton=5
src.newitem i_blackrock_platemail
src.act.equip
src.newitem i_blackrock_platemail_leggings
src.act.equip
src.newitem i_blackrock_platemail_arms
src.act.equip
src.newitem i_blackrock_platemail_shield
src.act.equip
src.newitem i_blackrock_platemail_gorget
src.act.equip
src.newitem i_blackrock_platemail_helm
src.act.equip
endif
onbutton=6
src.newitem i_bloodrock_platemail
src.act.equip
src.newitem i_bloodrock_platemail_leggings
src.act.equip
src.newitem i_bloodrock_platemail_arms
src.act.equip
src.i_bloodrock_platemail_shield
src.act.equip
src.newitem i_bloodrock_platemail_gorget
src.act.equip
src.newitem i_bloodrock_platemail_helm
src.act.equip
endif
onbutton=7
src.newitem i_bloodrock_platemail
src.act.equip
src.newitem i_bloodrock_platemail_leggings
src.act.equip
src.newitem i_bloodrock_platemail_arms
src.act.equip
src.i_bloodrock_platemail_shield
src.act.equip
src.newitem i_bloodrock_platemail_gorget
src.act.equip
src.newitem i_bloodrock_platemail_helm
src.act.equip
endif
onbutton=8
src.newitem i_bloodrock_platemail
src.act.equip
src.newitem i_bloodrock_platemail_leggings
src.act.equip
src.newitem i_bloodrock_platemail_arms
src.act.equip
src.i_bloodrock_platemail_shield
src.act.equip
src.newitem i_bloodrock_platemail_gorget
src.act.equip
src.newitem i_bloodrock_platemail_helm
src.act.equip
endif
onbutton=9
src.newitem i_bloodrock_platemail
src.act.equip
src.newitem i_bloodrock_platemail_leggings
src.act.equip
src.newitem i_bloodrock_platemail_arms
src.act.equip
src.newitem i_bloodrock_platemail_shield
src.act.equip
src.newitem i_bloodrock_platemail_gorget
src.act.equip
src.newitem i_bloodrock_platemail_helm
src.act.equip
endif
[ITEMDEF=i_item_stone5]
DEFNAME i_item_stone5
ID=3796
NAME=Robe Stone
ON=@create
Color=0794
attr=attr_move_never
type=0
timer=1
ON=@click
message @0481 Robe Stone
ON=@dclick
src.dialog d_robes
[dialog d_robes]
50,50
nomove
PAGE 0
resizepic 187 80 3500 240 295
resizepic 200 90 3500 215 277
button 240 130 2714 2715 1 0 1
button 240 155 2714 2715 1 0 2
button 240 180 2714 2715 1 0 3
button 240 205 2714 2715 1 0 4
button 240 230 2714 2715 1 0 5
button 240 255 2714 2715 1 0 6
button 240 280 2714 2715 1 0 7
button 240 305 2714 2715 1 0 8
button 240 330 2714 2715 1 0 9
text 270 126 <eval 0810> 0
text 270 151 <eval 0810> 1
text 270 176 <eval 0810> 2
text 270 201 <eval 0810> 3
text 270 226 <eval 0810> 4
text 270 251 <eval 0810> 5
text 270 276 <eval 0810> 6
text 270 301 <eval 0810> 7 //07d3
text 210 100 <eval 0810> 8
text 270 326 <eval 0810> 9
[dialog d_robes text]
A Robe
Warlock Robe
Fire Robe
Elder Robe
Sparta Robe
Pers Robe
Poison Robe
Heal Robe
Weapon Menu
Warrior Robe
[dialog d_robes button]
onbutton 1
src.newitem i_robe
src.act.bounce
eldif
onbutton 2
src.newitem i_warlock
src.act.bounce
endif
onbutton 3
src.newitem i_fire_robe
src.act.bounce
endif
onbutton 4
src.newitem i_elder
src.act.bounce
endif
onbutton 5
src.newitem i_sparta_robe
src.act.bounce
endif
onbutton 6
src.newitem i_pers_robe
src.act.bounce
endif
onbutton 7
src.newitem i_poison_robe
src.act.bounce
endif
onbutton 8
src.newitem i_heal_robe
src.act.bounce
endif
onbutton 9
src.newitem i_warrior
src.act.bounce
endif
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