[dialog d_alisverisstone]
50,50
nomove
resizepic 0 0 5120 300 300
resizepic 10 10 3000 280 280
text 57 10 0250 0
text 59 40 0200 1
text 59 68 0200 2
text 60 95 0200 3
text 60 122 0200 4
text 60 148 0200 7
text 60 177 0200 8
text 61 204 0200 9
text 61 233 0200 10
text 61 259 0200 11
button 25 40 4006 4005 1 0 1
button 25 67 4006 4005 1 0 2
button 25 93 4006 4005 1 0 3
button 25 120 4006 4005 1 0 4
button 25 147 4006 4005 1 0 7
button 25 174 4006 4005 1 0 8
button 25 202 4006 4005 1 0 9
button 25 230 4006 4005 1 0 10
button 25 258 4006 4005 1 0 11
[dialog d_alisverisstone text]
XXX Pvp Shard Alisveris
Mage Alisveris
Alchemy Alisveris
Provisioner Alisveris
Blacksmith Alisveris
geç..
geç..
AnimalTrainer Alisveris
Architect Alisveris
Bowyer Alisveris
Tailor Alisveris
Carpenter Alisveris
[dialog d_alisverisstone button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
sdialog d_averismage
onbutton 2
sdialog d_averisalch
onbutton 3
sdialog d_averisprov
onbutton 4
sdialog d_averisbs
onbutton 7
sdialog d_averistrainer
onbutton 8
sdialog d_averisarchitect
onbutton 9
sdialog d_averisbowyer
onbutton 10
sdialog d_averistailor
onbutton 11
sdialog d_averiscarp
[dialog d_averismage]
50,50
nomove
resizepic 0 0 5120 230 225
resizepic 10 10 3000 210 205
text 80 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
text 32 100 0200 3
text 32 125 0200 4
text 32 150 0200 5
text 32 175 0200 6
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
button 15 100 55 56 1 0 3
button 15 125 55 56 1 0 4
button 15 150 55 56 1 0 5
button 15 175 55 56 1 0 6
[dialog d_averismage text]
Magery
Reg Kristali (1 $arj)
Reg Kristali (3 $arj)
Reg Kristali (5 $arj)
Reg Store
Full Spellbook
Recall Rune
[dialog d_averismage button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 1500 i_gold>)
src.sysmessage @0481,1,1 1500 gp paraniz bulunmamaktadir..
else
src.consume 1500 i_gold
src.newitem i_reg_crystal_lesser
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 3900 i_gold>)
src.sysmessage @0481,1,1 3900 gp paraniz bulunmamaktadir..
else
src.consume 3900 i_gold
src.newitem i_reg_crystal
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 3
if !(<src.restest 6350 i_gold>)
src.sysmessage @0481,1,1 6350 gp paraniz bulunmamaktadir..
else
src.consume 6350 i_gold
src.newitem i_reg_crystal_greater
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 4
if !(<src.restest 1250 i_gold>)
src.sysmessage @0481,1,1 1250 gp paraniz bulunmamaktadir..
else
src.consume 1250 i_gold
src.newitem i_magical_Mage_case
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 5
if !(<src.restest 5000 i_gold>)
src.sysmessage @0481,1,1 5000 gp paraniz bulunmamaktadir..
else
src.consume 5000 i_gold
src.newitem i_f_s
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 6
if !(<src.restest 7 i_gold>)
src.sysmessage @0481,1,1 7 gp paraniz bulunmamaktadir..
else
src.consume 7 i_gold
src.newitem i_rune_Marker
src.act.bounce
src.act.attr 4
return 1
endif
/alchemy
[dialog d_averisalch]
50,50
nomove
resizepic 0 0 5120 230 120
resizepic 10 10 3000 210 100
text 80 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
[dialog d_averisalch text]
Alchemy
Mortar
Bos sise
[dialog d_averisalch button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 100 i_gold>)
src.sysmessage @0481,1,1 100 gp paraniz bulunmamaktadir..
else
src.consume 100 i_gold
src.newitem i_mortar_pestle
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 1000 i_gold>)
src.sysmessage @0481,1,1 1000 gp paraniz bulunmamaktadir..
else
src.consume 1000 i_gold
src.newitem i_bottle_empty,100
src.act.bounce
src.act.attr 4
return 1
endif
/provisioner
[dialog d_averisprov]
50,50
nomove
resizepic 0 0 5120 230 225
resizepic 10 10 3000 210 205
text 73 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
text 32 100 0200 3
text 32 125 0200 4
text 32 150 0200 5
text 32 175 0200 6
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
button 15 100 55 56 1 0 3
button 15 125 55 56 1 0 4
button 15 150 55 56 1 0 5
button 15 175 55 56 1 0 6
[dialog d_averisprov text]
Provisioner
Aile cikis kontrati
Hair Deed
Beard Deed
Wooden Box
Repulation Kristal
Hair Dye
[dialog d_averisprov button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 30000 i_gold>)
src.sysmessage @0481,1,1 30000 gp paraniz bulunmamaktadir..
else
src.consume 30000 i_gold
src.newitem i_soyadi_cikis
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 1500 i_gold>)
src.sysmessage @0481,1,1 1500 gp paraniz bulunmamaktadir..
else
src.consume 1500 i_gold
src.newitem i_deed_hair
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 3
if !(<src.restest 1500 i_gold>)
src.sysmessage @0481,1,1 1500 gp paraniz bulunmamaktadir..
else
src.consume 1500 i_gold
src.newitem i_deed_beard
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 4
if !(<src.restest 500 i_gold>)
src.sysmessage @0481,1,1 500 gp paraniz bulunmamaktadir..
else
src.consume 500 i_gold
src.newitem i_box_wood
src.act.bounce
return 1
endif
onbutton 5
if !(<src.restest 5000 i_gold>)
src.sysmessage @0481,1,1 5000 gp paraniz bulunmamaktadir..
else
src.consume 5000 i_gold
src.newitem i_crystal_reputation
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 6
if !(<src.restest 250 i_gold>)
src.sysmessage @0481,1,1 250 gp paraniz bulunmamaktadir..
else
src.consume 250 i_gold
src.newitem i_bottle_hair_dye
src.act.bounce
src.act.attr 4
return 1
endif
/ blacksmith
[dialog d_averisbs]
50,50
nomove
resizepic 0 0 5120 230 120
resizepic 10 10 3000 210 100
text 75 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
[dialog d_averisbs text]
Blacksmith
Quarter Staff
Black Staff
[dialog d_averisbs button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 1000 i_gold>)
src.sysmessage @0481,1,1 1000 gp paraniz bulunmamaktadir..
else
src.consume 1000 i_gold
src.newitem i_staff_quarter
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 1000 i_gold>)
src.sysmessage @0481,1,1 1000 gp paraniz bulunmamaktadir..
else
src.consume 1000 i_gold
src.newitem i_staff_black
src.act.bounce
src.act.attr 4
return 1
endif
/animal trainer
[dialog d_averistrainer]
50,50
nomove
resizepic 0 0 5120 230 120
resizepic 10 10 3000 210 100
text 75 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
[dialog d_averistrainer text]
A.Trainer
Pet Shrink
Saman
[dialog d_averistrainer button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 250 i_gold>)
src.sysmessage @0481,1,1 250 gp paraniz bulunmamaktadir..
else
src.consume 250 i_gold
src.newitem i_shrink_deed
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 300 i_gold>)
src.sysmessage @0481,1,1 300 gp paraniz bulunmamaktadir..
else
src.consume 300 i_gold
src.newitem i_wheat_sheaf
src.act.bounce
return 1
endif
/architect
[dialog d_averisarchitect]
50,50
nomove
resizepic 0 0 5120 300 500
resizepic 10 10 3000 280 480
text 100 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
text 32 100 0200 3
text 32 125 0200 4
text 32 150 0200 5
text 32 175 0200 6
text 32 200 0200 7
text 32 225 0200 8
text 32 250 0200 9
text 32 275 0200 10
text 32 300 0200 11
text 32 325 0200 12
text 32 350 0200 13
text 32 375 0200 14
text 32 400 0200 15
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
button 15 100 55 56 1 0 3
button 15 125 55 56 1 0 4
button 15 150 55 56 1 0 5
button 15 175 55 56 1 0 6
button 15 200 55 56 1 0 7
button 15 225 55 56 1 0 8
button 15 250 55 56 1 0 9
button 15 275 55 56 1 0 10
button 15 300 55 56 1 0 11
button 15 325 55 56 1 0 12
button 15 350 55 56 1 0 13
button 15 375 55 56 1 0 14
button 15 400 55 56 1 0 15
[dialog d_averisarchitect text]
Architect
Large Marble Potio House
Sandstone Patio House
Two Story Villa
Small Stone Shop
Small Marble Shop
Large Blacksmithy Shop
Small Stone Tower
Three Room House
Small Wood Thatched Roof House
Small Wood And Plaster House
Small Wood House
Small Brick House
Small Stone House
Small Stone And Plaster House
House Vendor
[dialog d_averisarchitect button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 575000 i_gold>)
src.sysmessage @0481,1,1 575000 gp paraniz bulunmamaktadir..
else
src.consume 575000 i_gold
src.newitem i_deed_house_patio_marble
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 287000 i_gold>)
src.sysmessage @0481,1,1 287000 gp paraniz bulunmamaktadir..
else
src.consume 287000 i_gold
src.newitem i_deed_house_patio_sand
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 3
if !(<src.restest 402000 i_gold>)
src.sysmessage @0481,1,1 1500 gp paraniz bulunmamaktadir..
else
src.consume 402000 i_gold
src.newitem i_deed_villa_2story
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 4
if !(<src.restest 230000 i_gold>)
src.sysmessage @0481,1,1 230000 gp paraniz bulunmamaktadir..
else
src.consume 230000 i_gold
src.newitem i_deed_shop_stone_small
src.act.bounce
return 1
endif
onbutton 5
if !(<src.restest 241500 i_gold>)
src.sysmessage @0481,1,1 241500 gp paraniz bulunmamaktadir..
else
src.consume 241500 i_gold
src.newitem i_deed_shop_marble_small
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 6
if !(<src.restest 460000 i_gold>)
src.sysmessage @0481,1,1 460000 gp paraniz bulunmamaktadir..
else
src.consume 460000 i_gold
src.newitem i_deed_shop_blacksmithy_large
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 7
if !(<src.restest 402000 i_gold>)
src.sysmessage @0481,1,1 402000 gp paraniz bulunmamaktadir..
else
src.consume 402000 i_gold
src.newitem i_deed_tower_wizard
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 8
if !(<src.restest 287000 i_gold>)
src.sysmessage @0481,1,1 250 gp paraniz bulunmamaktadir..
else
src.consume 287000 i_gold
src.newitem i_deed_house_3room
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 9
if !(<src.restest 138000 i_gold>)
src.sysmessage @0481,1,1 250 gp paraniz bulunmamaktadir..
else
src.consume 138000 i_gold
src.newitem i_deed_House_wood_thatched_small
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 10
if !(<src.restest 138000 i_gold>)
src.sysmessage @0481,1,1 138000 gp paraniz bulunmamaktadir..
else
src.consume 138000 i_gold
src.newitem i_deed_House_wood_plaster_small
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 11
if !(<src.restest 138000 i_gold>)
src.sysmessage @0481,1,1 138000 gp paraniz bulunmamaktadir..
else
src.consume 138000 i_gold
src.newitem i_deed_House_stone_wood_small
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 12
if !(<src.restest 132000 i_gold>)
src.sysmessage @0481,1,1 132000 gp paraniz bulunmamaktadir..
else
src.consume 132000 i_gold
src.newitem i_deed_house_stone_brick_small
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 13
if !(<src.restest 132000 i_gold>)
src.sysmessage @0481,1,1 132000 gp paraniz bulunmamaktadir..
else
src.consume 132000 i_gold
src.newitem i_deed_House_stone_small
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 14
if !(<src.restest 132000 i_gold>)
src.sysmessage @0481,1,1 132000 gp paraniz bulunmamaktadir..
else
src.consume 132000 i_gold
src.newitem i_deed_house_stone_plaster_small
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 15
if !(<src.restest 162000 i_gold>)
src.sysmessage @0481,1,1 162000 gp paraniz bulunmamaktadir..
else
src.consume 162000 i_gold
src.newitem i_deed_pv
src.act.bounce
src.act.attr 4
return 1
endif
/bowyerr
[dialog d_averisbowyer]
50,50
nomove
resizepic 0 0 5120 230 120
resizepic 10 10 3000 210 100
text 90 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
[dialog d_averisbowyer text]
Bowyer
Shaft
Feathers
[dialog d_averisbowyer button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 500 i_gold>)
src.sysmessage @0481,1,1 500 gp paraniz bulunmamaktadir..
else
src.consume 500 i_gold
src.newitem i_arrow_shaft
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 1000 i_gold>)
src.sysmessage @0481,1,1 1000 gp paraniz bulunmamaktadir..
else
src.consume 1000 i_gold
src.newitem i_feather,100
src.act.bounce
src.act.attr 4
return 1
endif
/tailor
[dialog d_averistailor]
50,50
nomove
resizepic 0 0 5120 230 225
resizepic 10 10 3000 210 205
text 90 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
text 32 100 0200 3
text 32 125 0200 4
text 32 150 0200 5
text 32 175 0200 6
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
button 15 100 55 56 1 0 3
button 15 125 55 56 1 0 4
button 15 150 55 56 1 0 5
button 15 175 55 56 1 0 6
[dialog d_averistailor text]
Tailor
Oil Cloth
Bandana
Robe
Sewing Kit
Dyeing Tub
Makas
[dialog d_averistailor button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 1000 i_gold>)
src.sysmessage @0481,1,1 1000 gp paraniz bulunmamaktadir..
else
src.consume 1000 i_gold
src.newitem i_cloth,100
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 150 i_gold>)
src.sysmessage @0481,1,1 150 gp paraniz bulunmamaktadir..
else
src.consume 150 i_gold
src.newitem i_bandana
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 3
if !(<src.restest 300 i_gold>)
src.sysmessage @0481,1,1 300 gp paraniz bulunmamaktadir..
else
src.consume 300 i_gold
src.newitem i_robe
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 4
if !(<src.restest 500 i_gold>)
src.sysmessage @0481,1,1 500 gp paraniz bulunmamaktadir..
else
src.consume 500 i_gold
src.newitem i_sewing_kit
src.act.bounce
return 1
endif
onbutton 5
if !(<src.restest 250 i_gold>)
src.sysmessage @0481,1,1 250 gp paraniz bulunmamaktadir..
else
src.consume 250 i_gold
src.newitem i_dye_tub
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 6
if !(<src.restest 100 i_gold>)
src.sysmessage @0481,1,1 100 gp paraniz bulunmamaktadir..
else
src.consume 100 i_gold
src.newitem i_scissors
src.act.bounce
src.act.attr 4
return 1
endif
/carpenter and finişşş :PPP
[dialog d_averiscarp]
50,50
nomove
resizepic 0 0 5120 230 225
resizepic 10 10 3000 210 205
text 85 20 0250 0
text 32 50 0200 1
text 32 75 0200 2
text 32 100 0200 3
text 32 125 0200 4
text 32 150 0200 5
text 32 175 0200 6
button 15 50 55 56 1 0 1
button 15 75 55 56 1 0 2
button 15 100 55 56 1 0 3
button 15 125 55 56 1 0 4
button 15 150 55 56 1 0 5
button 15 175 55 56 1 0 6
[dialog d_averiscarp text]
Carpenter
Saw
Copper Key
Tinker Tool's
Smith's Hammer
Pickaxe
Iron Key
[dialog d_averiscarp button]
onbutton 0
src.sysmessage @0481,1,1 Ali$veri$ yapmadiniz..
onbutton 1
if !(<src.restest 200 i_gold>)
src.sysmessage @0481,1,1 200 gp paraniz bulunmamaktadir..
else
src.consume 200 i_gold
src.newitem i_saw
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 2
if !(<src.restest 150 i_gold>)
src.sysmessage @0481,1,1 150 gp paraniz bulunmamaktadir..
else
src.consume 150 i_gold
src.newitem i_key_copper
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 3
if !(<src.restest 300 i_gold>)
src.sysmessage @0481,1,1 300 gp paraniz bulunmamaktadir..
else
src.consume 300 i_gold
src.newitem i_tinker_tools
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 4
if !(<src.restest 500 i_gold>)
src.sysmessage @0481,1,1 500 gp paraniz bulunmamaktadir..
else
src.consume 500 i_gold
src.newitem i_hammer_smith
src.act.bounce
return 1
endif
onbutton 5
if !(<src.restest 250 i_gold>)
src.sysmessage @0481,1,1 250 gp paraniz bulunmamaktadir..
else
src.consume 250 i_gold
src.newitem i_pickaxe
src.act.bounce
src.act.attr 4
return 1
endif
onbutton 6
if !(<src.restest 100 i_gold>)
src.sysmessage @0481,1,1 100 gp paraniz bulunmamaktadir..
else
src.consume 100 i_gold
src.newitem i_key_iron
src.act.bounce
src.act.attr 4
return 1
endif
////BY nehmare..
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