Coded by Comrade
[email protected]
[PLEVEL 6]
fire
[function fire]
if !(strmatch('<src.account>','antheus'))
if !(<src.flags>&statf_insubstantial)
src.invis 1
serv.newitem 03709
src.sound 0207
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move n 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move s 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move e 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move w 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move near 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move sw 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move nw 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move se 1
else
src.invis 0
serv.newitem 03709
src.sound 0207
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move n 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move s 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move e 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move w 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move near 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move sw 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move nw 1
serv.newitem 03709
new.p <src.p>
new.timer 1
new.attr attr_decay
new.move se 1
endif
return 1
endif
[PLEVEL 2]
fixmix
[function fixmix]
if (strmatch('<src.account>','admetos')) || (strmatch('<src.account>','albion')) || (strmatch('<src.account>','arion')) || (strmatch('<src.account>','aykut')) || (strmatch('<src.account>','amen_bar')) || (strmatch('<src.account>','natalie')) || (strmatch('<src.account>','dude')) || (strmatch('<src.account>','escarzage'))
if !(<src.flags>&statf_insubstantial)
src.invis 1
serv.newitem i_fx_explode
new.color 0bb7
src.sound 0203
new.p <src.p>
new.timer 2
new.attr attr_decay
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move n 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move s 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move e 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move w 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move near 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move sw 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move nw 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move se 2
//**2. tur
serv.newitem i_fx_glow_spike
new.color 0bb7
src.sound 0207
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move n 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move s 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move e 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move w 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move near 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move sw 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move nw 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move se 3
//**3.tur
serv.newitem i_fx_glow_spike
new.color 0bb7
src.sound 0207
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move n 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move s 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move e 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move w 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move near 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move sw 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move nw 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move se 4
else
src.invis 0
serv.newitem i_fx_explode
new.color 0bb7
src.sound 0203
new.p <src.p>
new.timer 2
new.attr attr_decay
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move n 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move s 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move e 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move w 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move near 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move sw 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move nw 2
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move se 2
//**2. tur
serv.newitem i_fx_glow_spike
new.color 0bb7
src.sound 0207
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move n 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move s 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move e 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move w 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move near 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move sw 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move nw 3
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move se 3
//**3.tur
serv.newitem i_fx_glow_spike
new.color 0bb7
src.sound 0207
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move n 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move s 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move e 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move w 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move near 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move sw 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move nw 4
serv.newitem i_fx_glow_spike
new.color 0bb7
new.p <src.p>
new.timer 2
new.attr attr_decay
new.move se 4
else
src.smg Babalarin komutu.
return 1
endif
endif
[EOF]
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