Türkiye'nin en eski ve aktif online oyun platformu, Ultima Online, Counter-Strike ve diğer online oyunlar hakkında Türkçe haber, bilgi ve forum sunuyor. Türkiye'nin en eski ve aktif online oyun platformu, Ultima Online, Counter-Strike ve diğer online oyunlar hakkında Türkçe haber, bilgi ve forum sunuyor.
  • ANASAYFA
  • ULTIMA ONLINE
    • Ultima Online Oyuncu Rehberi

      Ultima Online Oyuncu Rehberi

      Oyunu hakkında tanıcı bilgiler ve ipuçları

    • Ultima Online Server List

      Ultima Online Server List

      Önemli özellikleri ve online oyuncu sayıları

    • Ultima Online Script

      Ultima Online Script

      Sphere, RunUO, Razor scriptleri

    • Ultima Online Forum

      Ultima Online Forum

      UO hakkında görüş alışverişi

  • FORUM
  • DOKÜMAN
  • İNDİR
  • DISCORD 25
   Üye ol    Giriş
72
  1. UO Scriptleri
  2. Sphere Scripts
  3. Events
  4. Hava Şartları
Nexima

Hava Şartları

  • Nexima
  • 2008-07-16 21:37
  • 0 Yorumlar
  • 1116 Görüntüleme
Arkadaşlar aslında Türkçeleştirip koymayı düşünüyordum ama vaktim yok.İşinize yararsa kullanırsınız.-Nexima
[DEFNAME settings]
speed 1 // Time speed (1 - 60), 1 = real time 2=2x, 3=3x e.t.c. (60 = 1 game hr every RL minute)
use_britannian_calendar 1 // set to 1 to use "official" calendar (2 moon cycles) set to 0 runs 1 moon for all planes.
leap 1 // set to 1 to allow leap year calculations in calendar
tempaffect 1 // set to 1 for extreme temperatures to affect your players
fri13th 0 // set to 1 to reverse a players luck on any fri 13th
winterseason 2 // 3 = winter (snow), but I think gfx look a bit naff at the merging on grass/roads e.t.c.., so I use 2 which is fall
halloween 1 // dead world on Oct 31st, set to 0 to de-activate
whitexmas 1 // make Dec 25th Winter season (snow), set to 0 to de-activate. makes no diff if def.winterseason = 3)
easter 0 // set to 1 to activate, at present it only records a message to the server log, until it's tested for accuracy.
fire_ice 1 // set to 1 makes fire dungeon extremely hot & Ice dungeon extremely cold 0 disables.
storm_system 1 // sfx for rain/snow, darker lighting and rain puddles/snow piles left behind,if rain, chance of lightning strike
lightning_strike 10 // Chance (1 in x) that a player outside during a thunderstorm will be struck by lighting

//MONTH SETTINGS: month,days,name,temp variance
//To add more months follow defname pattern & alter months_per_year defname
//for temp variance temp: temp @noon = ((((<p.y>/200)*1.8)+32)+temp variance) (script reduces temp in accordance with time from/to noon.)
month_1 31 January 12.0
month_2 28 February 15.0
month_3 31 March 20.0
month_4 30 April 20.0
month_5 31 May 25.0
month_6 30 June 33.0
month_7 31 July 35.0
month_8 31 August 35.0
month_9 30 September 30.0
month_10 31 October 20.0
month_11 30 November 15.0
month_12 31 December 12.0

//leap year setting
leap_2 29 February 15.0

//DAYS PER WEEK
day_1 Sunday
day_2 Monday
day_3 Tuesday
day_4 Wednesday
day_5 Thursday
day_6 Friday
day_7 Saturday

//TIME KEEPER SETTINGS
mins_per_hour 60
hours_per_day 24
days_per_week 7
months_per_year 12

light_full_moon 17
light_dungeon 25

weather_summer 20
weather_spring 30
weather_fall 40
weather_winter 50

//Lunar section
lunar_phase_1 "new moon"
lunar_phase_2 "waxing crescent"
lunar_phase_3 "first quarter"
lunar_phase_4 "waxing gibbous"
lunar_phase_5 "full moon"
lunar_phase_6 "waning gibbous"
lunar_phase_7 "third quarter"
lunar_phase_8 "waning crescent"


[REGIONTYPE r_allregions]
on=@Enter
src.timerf 1, f_environ_calc

[PLEVEL 1]
time
date

[PLEVEL 6]
timesetup

[FUNCTION timesetup]
dialog d_time_setup

[DIALOG d_time_setup]
100,100
page 0
resizepic 0 0 2620 370 560
checkertrans 5 5 360 550
dtext 120 7 90 World Calendar Setup
gumppic 300 7 5608
dtext 10 30 90 Hours 24hr clock (0=midnight)
gumppic 10 60 2501
dtextentrylimited 15 60 20 20 90 0 2
dtext 10 90 90 Mins
gumppic 10 120 2501
dtextentrylimited 15 120 20 20 90 1 2
dtext 10 150 90 Date 1 to 31 (depending on month, will self correct)
gumppic 10 180 2501
dtextentrylimited 15 180 20 20 90 2 2
dtext 10 210 90 Day 1 to <ddef.days_per_week> (1=<def.day_1> e.t.c..)
gumppic 10 240 2501
dtextentrylimited 15 240 20 20 90 3 2
dtext 10 270 90 Month 1 to <ddef.months_per_year>
gumppic 10 300 2501
dtextentrylimited 15 300 20 20 90 4 2
dtext 10 330 90 Year (max 4 digits)
gumppic 10 360 2501
dtextentrylimited 15 360 60 20 90 5 4
dtext 10 390 90 Starting Lunar Phase 1 to 8
dtext 10 420 90 1=new, 2=wax cres, 3=1st quart, 4=wax gibb
dtext 10 450 90 5=full, 6=wan gibb, 7=3rd quart, 8=wan cres
gumppic 10 480 2501
dtextentrylimited 15 480 20 20 90 6 4
button 120 520 4005 4006 1 0 1
dtext 155 520 90 Confirm

[DIALOG d_time_setup BUTTON]
ON=1
if (<isempty <argtxt[0]>>)
sysmessage You did not enter Hours
dialog d_time_setup
return 1
elif (<eval <argtxt[0]>> > 23)
sysmessage Hours must be between 0 and 23, midnight = 0
dialog d_time_setup
return 1
else
var0.hours=<argtxt[0]>
endif

if (<isempty <argtxt[1]>>)
sysmessage You did not enter Minutes
dialog d_time_setup
return 1
elif (<eval <argtxt[1]>> > 59)
sysmessage Minutes must be between 0 and 59
dialog d_time_setup
return 1
else
var0.mins=<argtxt[1]>
endif

if (<isempty <argtxt[2]>>)
sysmessage You did not enter Date
dialog d_time_setup
return 1
elif (<eval <argtxt[2]>> < 1)
sysmessage The date must be greater than 0
dialog d_time_setup
return 1
else
var0.date=<argtxt[2]>
endif

if (<isempty <argtxt[3]>>)
sysmessage You did not enter Day
dialog d_time_setup
return 1
elif (<eval <argtxt[3]>> > <def.days_per_weeK>) || (<eval <argtxt[3]>> < 1)
sysmessage Day must be between 1 and <ddef.days_per_weeK>, 1 = <strarg <def.day_1>>
dialog d_time_setup
return 1
else
var0.day=<argtxt[3]>
endif

if (<isempty <argtxt[4]>>)
sysmessage You did not enter Month
dialog d_time_setup
return 1
elif (<eval <argtxt[4]>> > <def.months_per_year>) || (<eval <argtxt[4]>> < 1)
sysmessage Month must be between 1 and <ddef.months_per_year>
dialog d_time_setup
return 1
else
var0.month=<argtxt[4]>
endif

if (<isempty <argtxt[5]>>)
sysmessage You did not enter Year
dialog d_time_setup
return 1
else
var0.year=<argtxt[5]>
endif

if <def.use_britannian_calendar>
if (<isempty <argtxt[6]>>)
sysmessage You did not enter Lunar Phase
dialog d_time_setup
return 1
elif (<eval <argtxt[6]>> > 8)
sysmessage Lunar Phase must be between 1 and 8
dialog d_time_setup
return 1
else
var0.phase=<argtxt[6]>
var0.phase2=<argtxt[6]>
endif
else
if (<isempty <argtxt[6]>>)
sysmessage You did not enter Lunar Phase
dialog d_time_setup
return 1
elif (<eval <argtxt[6]>> > 8)
sysmessage Lunar Phase must be between 1 and 8
dialog d_time_setup
return 1
else
var0.phase=<argtxt[6]>
endif
endif
sysmessage Time/Calendar set

[FUNCTION f_time_keeper]
var0.mins +=<ddef.speed>
var0.lunar +=<ddef.speed> // Trammel
if <def.use_britannian_calendar>
var0.lunar2 +=<ddef.speed> // Felucca
if (<eval <var0.lunar>> >= <eval ((<ddef.hours_per_day>*<ddef.mins_per_hour>*28)/16)>)
var0.phase +=1
var0.lunar =1
endif
if (<eval <var0.lunar2>> >= <eval ((<ddef.hours_per_day>*<ddef.mins_per_hour>*28)/24)>)
var0.phase2 +=1
var0.lunar2 =1
endif
else
if (<eval <var0.lunar>> >= 5310)
var0.phase +=1
var0.lunar =1
endif
endif


if (<eval <var0.mins>> == <ddef.mins_per_hour>)
var0.hours += 1
var0.mins = 0
elif (<eval <var0.mins>> > <ddef.mins_per_hour>)
var0.hours += 1
var0.mins = <eval <var0.mins>-60>
endif

if (<eval <var0.phase>> > 8)
var0.phase=1
endif
if <def.use_britannian_calendar>
if (<eval <var0.phase2>> > 8)
var0.phase2=1
endif
endif

if (<eval <var0.mins>>== 0) || (<eval <var0.mins>>== 20) || (<eval <var0.mins>>== 40)
serv.allclients f_environ_calc
else
return 0
endif

if (<eval <var0.hours>>==<ddef.hours_per_day>)
var0.day += 1
var0.date += 1
var0.hours = 0
serv.newitem i_seasonal
new.p 10,10
endif

if <def.fri13th>
if (<isonline>)
if (<eval <var0.date>> == 13) && (<eval <var0.day>> == 6)
if (<isplayer>) && !(<isgm>)
if (<eval <src.luck>> > 0) && !(<src.tag0.fri13th>)
src.sysmessage Uh Oh! It's Friday the 13th!
src.luck = - <eval <src.luck>>
src.tag0.fri13th = 1
endif
endif
else
if (<isplayer>)
if (<eval <src.luck>> < 0) && (<src.tag0.fri13th>)
src.luck -= <eval <src.luck>*2>
src.tag0.fri13th=
endif
endif
endif
endif
endif

if (<eval <var0.day>> > <ddef.days_per_week>)
var0.day = 1
endif

//Easter tracker
if <def.easter>
if (<eval <var0.month>> >2) && (<eval <var0.date>> >21) || (<eval <var0.month>>==4)
if (<eval <var0.phase>> >= 5) && (<eval <var0.phase>> < 7)
if (<eval <var0.day>> == 1)
serv.log It should be easter
endif
endif
endif
endif

if (<eval <var0.date>> > <eval <strarg <def.month_<eval <var0.month>>>>>)
if (<def.leap>)
if (<eval <var0.month>> != 2)
var0.date = 1
var0.month += 1
else
if (<eval <fval <var0.year> /4> *4>==<eval <var0.year>>)
if (<eval <var0.date>> > <eval <strarg <def.leap_<eval <var0.month>>>>>)
var0.date = 1
var0.month += 1
endif
elif (<eval <var0.date>> > <eval <strarg <def.month_<eval <var0.month>>>>>)
var0.date = 1
var0.month += 1
endif
endif
else
var0.date = 1
var0.month += 1
endif
endif

if (<eval <var0.month>> > <ddef.months_per_year>)
var0.year += 1
var0.month = 1
endif

[ITEMDEF i_seasonal]
ID=i_gravestone
Name=seasonal marker
TYPE=t_script

ON=@Create
attr=attr_invis
timerf 8, f_season_control
timerf 12, remove

[FUNCTION f_season_control]
if (<eval <var0.month>> < <eval (<ddef.months_per_year>/4)>) || (<eval <var0.month>>==<eval (<ddef.months_per_year>/4)>) && (<eval <var0.date>> < 21)
region.season = <def.winterseason>
elif (<eval <var0.month>> < <eval (<ddef.months_per_year>/2)>) || (<eval <var0.month>>==<eval (<ddef.months_per_year>/4)>) && (<eval <var0.date>> < 21)
region.season = 0 //spring
elif (<eval <var0.month>> < <eval ((<ddef.months_per_year>/4)*3)>) || (<eval <var0.month>>==<eval ((<ddef.months_per_year>/4)*3)>) && (<eval <var0.date>> < 21)
region.season = 1 //summer
elif (<eval <var0.month>> < <eval (<ddef.months_per_year>-1)>) || (<eval <var0.month>>==<def.months_per_year>) && (<eval <var0.date>> < 21)
region.season = 2 //autumn
else
region.season = <def.winterseason>
endif
if <def.halloween>
if (<eval <var0.month>> == 10) && (<eval <var0.date>> == 31)
region.season = 4
endif
endif
if <def.whitexmas>
if (<eval <var0.month>> == 12) && (<eval <var0.date>> == 25)
region.season = 3
endif
endif

[FUNCTION date]
if (<p.m> < 2)
if (<p.x> < 325)
call f_dl_minus 12
elif (<p.x> < 975)
call f_dl_minus 9
elif (<p.x> < 1725)
call f_dl_minus 6
elif (<p.x> < 2300)
call f_dl_minus 3
elif (<p.x> < 3100)
call cal_today
elif (<p.x> < 3575)
call f_dl_plus 20
elif (<p.x> < 4225)
call f_dl_plus 17
elif (<p.x> < 4875)
call f_dl_plus 14
elif (<p.x> < 5100)
call f_dl_plus 11
elif (<p.x> > 5100) && (<p.y> < 2300)
if !(strcmp("<strarg <region.name>>","Shame")) || !(strcmp("<region.name>","The Heartwood")) || !(strcmp("<region.name>","Blighted Grove")) || !(strcmp("<region.name>","Sanctuary"))
call f_dl_minus 9
elif !(strcmp("<strarg <region.name>>","Despise")) || !(strcmp("<strarg <region.name>>","Destard")) || !(strcmp("<region.name>","Painted Caves"))
call f_dl_minus 6
elif !(strcmp("<strarg <region.name>>","Wrong"))
call f_dl_minus 3
elif !(strcmp("<strarg <region.name>>","Covetous")) || !(strcmp("<strarg <region.name>>","Fire")) || !(strcmp("<strarg <region.name>>","Ice")) || !(strcmp("<region.name>","Green Acres")) || !(strcmp("<region.name>","Green Acres 2")) || !(strcmp("<region.name>","Green Acres 3")) || !(strcmp("<region.name>","Palace of Paroxysmus"))
call cal_today
elif !(strcmp("<strarg <region.name>>","Deceit")) || !(strcmp("<region.name>","Prizm of Light"))
call f_dl_plus 17
elif !(strcmp("<strarg <region.name>>","Hythloth"))
call f_dl_plus 14
endif
elif (<p.x> > 5100) && (<p.y> > 2300)
call cal_today
endif
elif (<p.m>==2)
call f_dl_minus 12
elif (<p.m>==3)
call f_dl_plus 20
elif (<p.m>==4)
call f_dl_plus 11
endif
src.sysmessage It is <def.day_<dlocal.day>> <dlocal.date><local.suffix> of <strarg <streat <def.month_<dlocal.month>>>> of the year <dlocal.year>

[FUNCTION f_dl_minus]
if (<eval <var0.hours>> < <args>)
local.day = <eval <var0.day>-1>
call adj_cal_bckwd <dlocal.day>
else
call cal_today
endif

[FUNCTION f_dl_plus]
if (<eval <var0.hours>> > <args>)
local.day = <eval <var0.day>+1>
call adj_cal_fwd <dlocal.day>
else
call cal_today
endif

[function suffix]
if (<dlocal.date> == 1) || (<dlocal.date> == 21)|| (<dlocal.date> == 31)
local.suffix=st
elif (<dlocal.date> == 2) || (<dlocal.date> == 22)
local.suffix=nd
elif (<dlocal.date> == 3) || (<dlocal.date> == 23)
local.suffix=rd
else
local.suffix=th
endif
return <local.suffix>

[function adj_cal_bckwd]
if (<dlocal.day> < 1)
local.day=1
endif
local.date = <eval <var0.date>-1>
if (<dlocal.date> < 1)
local.month = <eval <var0.month>-1>
if (<def.leap>)
if (<dlocal.month> == 2)
<QVAL (<eval <fval <var0.year> /4> *4>==<eval <var0.year>>)? local.date = <eval <strarg <def.leap_<dlocal.month>>>>:local.date = <eval <strarg <def.month_<dlocal.month>>>>>
else
<QVAL (<dlocal.month> < 1)? local.date = <eval <strarg <def.month_<eval <def.months_per_year>>>>>:local.date = <eval <strarg <def.month_<dlocal.month>>>>>
endif
else
local.date = <eval <strarg <def.month_<dlocal.month>>>>
endif
else
local.month = <eval <var0.month>>
endif
if (<dlocal.month> < 1)
local.month = <ddef.months_per_year>
local.year = <eval <var0.year>-1>
else
local.year = <eval <var0.year>>
endif
call suffix <dlocal.date>
return <local.date>
return <local.day>
return <local.month>
return <local.suffix>
return <local.year>

[FUNCTION cal_today]
local.day = <eval <var0.day>>
local.date = <eval <var0.date>>
local.month = <eval <var0.month>>
local.year = <eval <var0.year>>
call suffix <dlocal.date>
return <local.date>
return <local.day>
return <local.month>
return <local.suffix>
return <local.year>

[FUNCTION adj_cal_fwd]
if (<dlocal.day> > 7)
local.day=1
endif
local.date = <eval <var0.date>+1>
local.month = <eval <var0.month>>
if (<def.leap>)
if (<dlocal.month> == 2)
if (<eval <fval <var0.year> /4> *4>==<eval <var0.year>>)
if (<dlocal.date> > <eval <strarg <def.leap_<dlocal.month>>>>)
local.date = 1
local.month += 1
endif
elif (<dlocal.date> > <eval <strarg <def.month_<dlocal.month>>>>)
local.date = 1
local.month += 1
endif
else
if (<dlocal.date> > <eval <strarg <def.month_<dlocal.month>>>>)
local.date = 1
local.month += 1
endif
endif
else
if (<dlocal.date> > <eval <strarg <def.month_<dlocal.month>>>>)
local.date = 1
local.month += 1
endif
endif

if (<dlocal.month> > <ddef.months_per_year>)
local.month = 1
local.year = <eval <var0.year>+1>
else
local.year = <eval <var0.year>>
endif
call suffix <dlocal.date>
return <local.date>
return <local.day>
return <local.month>
return <local.suffix>
return <local.year>

[FUNCTION time]
call f_pos_chk <p>
if !(<var0.mins>)
if (<dlocal.hours> == 0)
sysmessage "It is midnight."
elif (<dlocal.hours>== 12)
sysmessage "It is noon."
elif (<dlocal.hours> < 12)
sysmessage "It is <dlocal.hours> o'clock in the morning."
elif (<dlocal.hours> < 18)
sysmessage "It is <eval (<dlocal.hours>-12)> o'clock in the afternoon."
else
sysmessage "It is <eval (<dlocal.hours>-12)> o'clock at night."
endif
else
if (<dlocal.hours> == 0)
sysmessage "It is <QVAL (<eval <var0.mins>> < 31)? <eval <var0.mins>>:<eval 60-<var0.mins>>> minutes <QVAL (<eval <var0.mins>> < 31)? past midnight.:before 1 o'clock in the morning.>"
elif (<dlocal.hours> == 12)
sysmessage "It is <QVAL (<eval <var0.mins>> < 31)? <eval <var0.mins>>:<eval 60-<var0.mins>>> minutes <QVAL (<eval <var0.mins>> < 31)? past noon.:before <eval (<dlocal.hours>-11)> o'clock in the afternoon.>"
elif (<dlocal.hours> < 12)
sysmessage "It is <QVAL (<eval <var0.mins>> < 31)? <eval <var0.mins>>:<eval 60-<var0.mins>>> minutes <QVAL (<eval <var0.mins>> < 31)? past <dlocal.hours>:before <eval (<dlocal.hours>+1)>> in the morning."
elif (<dlocal.hours> < 18)
sysmessage "It is <QVAL (<eval <var0.mins>> < 31)? <eval <var0.mins>>:<eval 60-<var0.mins>>> minutes <QVAL (<eval <var0.mins>> < 31)? past <eval (<dlocal.hours>-12)>:before <eval (<dlocal.hours>-11)>> o'clock in the afternoon."
else
sysmessage "It is <QVAL (<eval <var0.mins>> < 31)? <eval <var0.mins>>:<eval 60-<var0.mins>>> minutes <QVAL (<eval <var0.mins>> < 31)? past <eval (<dlocal.hours>-12)>:before <eval (<dlocal.hours>-11)>> o'clock at night."
endif
endif
sysmessage Meridian (<dlocal.meridian>)

[FUNCTION f_pos_chk]
if (<p.m> < 2)
if (<p.x> < 325)
local.meridian = -12
<QVAL (<eval <var0.hours>> < 12)? local.hours = <eval <var0.hours>+12>:local.hours = <eval <var0.hours>-12>>
elif (<p.x> < 975)
local.meridian = -9
<QVAL (<eval <var0.hours>> < 9)? local.hours = <eval <var0.hours>+15>:local.hours = <eval <var0.hours>-9>>
elif (<p.x> < 1725)
local.meridian = -6
<QVAL (<eval <var0.hours>> < 6)? local.hours = <eval <var0.hours>+18>:local.hours = <eval <var0.hours>-6>>
elif (<p.x> < 2300)
local.meridian = -3
<QVAL (<eval <var0.hours>> < 3)? local.hours = <eval <var0.hours>+21>:local.hours = <eval <var0.hours>-3>>
elif (<p.x> < 3100)
local.meridian = 0
local.hours = <eval <var0.hours>>
elif (<p.x> < 3575)
local.meridian = 3
<QVAL (<eval <var0.hours>> < 21)? local.hours = <eval <var0.hours>+3>:local.hours = <eval <var0.hours>-21>>
elif (<p.x> < 4225)
local.meridian = 6
<QVAL (<eval <var0.hours>> < 18)? local.hours = <eval <var0.hours>+6>:local.hours = <eval <var0.hours>-18>>
elif (<p.x> < 4875)
local.meridian = 9
<QVAL (<eval <var0.hours>> < 15)? local.hours = <eval <var0.hours>+9>:local.hours = <eval <var0.hours>+9>>
elif (<p.x> < 5100)
local.meridian = 12
<QVAL (<eval <var0.hours>> < 13)? local.hours = <eval <var0.hours>+12>:local.hours <eval <var0.hours>-12>>
elif (<p.x> > 5100) && (<p.y> < 2300)
if !(strcmp("<strarg <region.name>>","Shame")) || !(strcmp("<region.name>","The Heartwood")) || !(strcmp("<region.name>","Blighted Grove")) || !(strcmp("<region.name>","Sanctuary"))
local.meridian = -9
<QVAL (<eval <var0.hours>> < 9)? local.hours = <eval <var0.hours>+15>:local.hours = <eval <var0.hours>-9>>
elif !(strcmp("<strarg <region.name>>","Despise")) || !(strcmp("<strarg <region.name>>","Destard")) || !(strcmp("<region.name>","Painted Caves"))
local.meridian = -6
<QVAL (<eval <var0.hours>> < 6)? local.hours = <eval <var0.hours>+18>:local.hours = <eval <var0.hours>-6>>
elif !(strcmp("<strarg <region.name>>","Wrong"))
local.meridian = -3
<QVAL (<eval <var0.hours>> < 3)? local.hours = <eval <var0.hours>+21>:local.hours = <eval <var0.hours>-3>>
elif !(strcmp("<strarg <region.name>>","Covetous")) || !(strcmp("<strarg <region.name>>","Fire")) || !(strcmp("<strarg <region.name>>","Ice")) || !(strcmp("<region.name>","Green Acres")) || !(strcmp("<region.name>","Green Acres 2")) || !(strcmp("<region.name>","Green Acres 3")) || !(strcmp("<region.name>","Palace of Paroxysmus"))
local.meridian = 0
local.hours = <eval <var0.hours>>
elif !(strcmp("<strarg <region.name>>","Deceit")) || !(strcmp("<region.name>","Prizm of Light"))
local.meridian = 6
<QVAL (<eval <var0.hours>> < 18)? local.hours = <eval <var0.hours>+6>:local.hours = <eval <var0.hours>-18>>
elif !(strcmp("<strarg <region.name>>","Hythloth"))
local.meridian = 9
<QVAL (<eval <var0.hours>> < 15)? local.hours = <eval <var0.hours>+9>:local.hours = <eval <var0.hours>-15>>
endif
elif (<p.x> > 5100) && (<p.y> > 2300)
local.meridian = 0
local.hours = <eval <var0.hours>>
endif
elif (<p.m>==2)
local.meridian = -12
<QVAL (<eval <var0.hours>> < 12)? local.hours = <eval <var0.hours>+12>:local.hours = <eval <var0.hours>-12>>
elif (<p.m>==3)
local.meridian = 3
<QVAL (<eval <var0.hours>> < 21)? local.hours = <eval <var0.hours>+3>:local.hours = <eval <var0.hours>-21>>
elif (<p.m>==4)
local.meridian = 12
<QVAL (<eval <var0.hours>> < 12)? local.hours = <eval <var0.hours>+12>:local.hours <eval <var0.hours>-12>>
endif
return <local.hours>
return <local.meridian>

[FUNCTION f_barometer]
if <def.storm_system>
if (<var0.month> < 4)
<QVAL (<eval rand(<ddef.weather_winter>)>== 10)? local.barometer=<eval {1 <ddef.weather_winter>}>:local.barometer=<eval {1 100}>>
elif (<var0.month> < 7)
<QVAL (<eval rand(<ddef.weather_spring>)>== 10)? local.barometer=<eval {1 <ddef.weather_spring>}>:local.barometer=<eval {1 100}>>
elif (<var0.month> < 10)
<QVAL (<eval rand(<ddef.weather_summer>)>== 10)? local.barometer=<eval {1 <ddef.weather_summer>}>:local.barometer=<eval {1 100}>>
else
<QVAL (<eval rand(<ddef.weather_fall>)>== 10)? local.barometer=<eval {1 <ddef.weather_fall>}>:local.barometer=<eval {1 100}>>
endif
else
local.barometer=<eval {1 100}>
endif
return <dlocal.barometer>

[FUNCTION f_environ_calc]
call f_pos_chk <p>
call f_light_manager <local.hours>
if (<dlocal.hours>==12)
local.fromhigh=0
else
<QVAL (<eval <local.hours>> < 12)? local.fromhigh=<eval (12-<local.hours>)>:local.fromhigh=<eval (<local.hours>-12)>>
endif
local.fromhigh=<eval <local.fromhigh>*30>
if (<p.m> < 2)
if !(strcmpi("<region.name>","Ice Isle")) //Ice Isle, permanently cold, high chance of precipitaion
local.temp=<eval (<eval {0 30}> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
local.weatherchance=<eval {10 80}>
elif !(strcmpi("<region.name>","Desert of Compassion")) //Desert of Compassion, permanently hot, low chance of precipitation.
local.temp=<eval (<eval {800 1000}> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
local.weatherchance=<eval {40 100}>
elif !(strcmpi("<region.name>","Green Acres")) || !(strcmpi("<region.name>","Green Acres 2")) || !(strcmpi("<region.name>","Green Acres 3"))
local.temp = <fval (<fval (<fval (<fval(<eval (<p.y>/200)>*1.8)>+32.0)> + <streat <streat <def.month_<eval <var0.month>>>>>)> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+(<p.y>/200))>
elif (<p.x> < 5100) // Main map
if (<flags>& 01000000)
local.temp=500
ctag.temp = <fval <local.temp>>
local.weatherchance=100
else
local.temp = <fval (<fval (<fval (<fval(<eval (<p.y>/200)>*1.8)>+32.0)> + <streat <streat <def.month_<eval <var0.month>>>>>)> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval ((<p.y>/200)+<local.barometer>)>
endif
elif (<p.x> > 5100) && (<p.y> < 2300)
if !(strcmp("<region.name>","The Heartwood")) || !(strcmp("<region.name>","Blighted Grove")) || !(strcmp("<region.name>","Sanctuary"))
local.temp=<eval ((50.0+<streat <streat <def.month_<eval <var0.month>>>>>)-<dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
local.weatherchance=<eval {1 100}>
else
if (<sector.weather>!=255)
sector.dry
update
endif
if <def.fire_ice>// Dungeons have no weather EVER, but do have temperatures...
if !(strcmpi("<strarg <region.name>>","Fire")) //fire
local.temp=<eval ((90.0+<streat <streat <def.month_<eval <var0.month>>>>>)-<dlocal.fromhigh>)>
ctag.temp = <fval <dlocal.temp>>
local.weatherchance=100
elif !(strcmpi("<strarg <region.name>>","Ice")) //ice
local.temp=<eval (<streat <streat <def.month_<eval <var0.month>>>>>-<fval <dlocal.fromhigh>>)>
ctag.temp = <fval <local.temp>>
local.weatherchance=100
else //other
local.temp=<eval ((50.0+<streat <streat <def.month_<eval <var0.month>>>>>)-<dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
local.weatherchance=100
endif
else
local.temp=<eval ((40.0+<streat <streat <def.month_<eval <var0.month>>>>>)-<dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
local.weatherchance=100
endif
endif
elif (<p.x> > 5100) && (<p.y> > 2300) // T2A map
if (<p.y> < 2500) //snow region
local.temp = <eval (<eval {0 35}> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+((<p.y> - 2300)/200))>
elif (<p.y> < 2900) //desert region
local.temp = <eval (<eval {80 100}> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+((<p.y> - 2300)/100))>
elif (<p.y> < 4100) //tropics
local.temp = <fval (<fval <fval(<eval <p.y>/200>*1.8)>+32.0> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp= <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+(<p.y>/200))>
endif
endif
else
if (<p.m>==2) // Ilshenar map
local.temp = <fval (<fval <fval ((<eval (<p.y>+1000)/200)>*1.8)>+32.0> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+((<p.y>+1000)/200))>
elif (<p.m>==3)
if (<p.x> < 800)// Malas map
local.temp = <fval (<fval <fval ((<eval <p.y>/200)>*1.8)>+32.0> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+(<p.y>/200))>
else
local.temp = <fval (<fval <fval ((<eval (<p.y>+1000)/200)>*1.8)>+32.0> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+((<p.y>+1000)/200))>
endif
elif (<p.m>==4)
if (<p.x> < 200)// Tokuno Islands map
local.temp = <fval (<fval <fval ((<eval <p.y>/200)>*1.8)>+32.0> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+(<p.y>/200))>
else
local.temp = <fval (<fval <fval (((<eval (<p.y>+2000)/200)>*1.8)>+32.0> + <streat <streat <def.month_<eval <var0.month>>>>> - <dlocal.fromhigh>)>
ctag.temp = <fval <local.temp>>
call f_barometer
local.weatherchance = <eval (<local.barometer>+((<p.y>+2000)/200))>
endif
endif
endif

//Begin seasonal weather control
if (<eval <var0.month>> > <eval (<ddef.months_per_year>-1)>)
if (<dlocal.weatherchance> < <ddef.weather_winter>)
if <def.storm_system>
<QVAL (<dlocal.weatherchance> < <eval <ddef.weather_winter>/2>)? call f_storm <dlocal.temp>:call f_weather <dlocal.temp>>
else
call f_weather <dlocal.temp>
endif
else
call f_dry
endif
elif (<eval <var0.month>> > <eval ((<ddef.months_per_year>/3)*2)>)
if (<dlocal.weatherchance> < <ddef.weather_fall>)
if <def.storm_system>
<QVAL (<dlocal.weatherchance> < <eval <ddef.weather_fall>/2>)? call f_storm <dlocal.temp>:call f_weather <dlocal.temp>>
else
call f_weather <dlocal.temp>
endif
else
call f_dry
endif
elif (<eval <var0.month>> > <eval ((<ddef.months_per_year>/2)-1)>)
if (<dlocal.weatherchance> < <ddef.weather_summer>)
if <def.storm_system>
<QVAL (<dlocal.weatherchance> < <eval <ddef.weather_summer>/2>)? call f_storm <dlocal.temp>:call f_weather <dlocal.temp>>
else
call f_weather <dlocal.temp>
endif
else
call f_dry
endif
elif (<eval <var0.month>> > <eval ((<ddef.months_per_year>/4)-1)>)
if (<dlocal.weatherchance> < <ddef.weather_spring>)
if <def.storm_system>
<QVAL (<dlocal.weatherchance> < <eval <ddef.weather_spring>/2>)? call f_storm <dlocal.temp>:call f_weather <dlocal.temp>>
else
call f_weather <dlocal.temp>
endif
else
call f_dry
endif
else
if (<dlocal.weatherchance> < <ddef.weather_winter>)
if <def.storm_system>
<QVAL (<dlocal.weatherchance> < <eval <ddef.weather_winter>/2>)? call f_storm <dlocal.temp>:call f_weather <dlocal.temp>>
else
call f_weather <dlocal.temp>
endif
else
call f_dry
endif
endif

[function hc]
serv.b <QVAL (<uid.<region.uid>.type>==t_multi)? multi: not multi>
serv.b <QVAL (<uid.<region.uid>.type>==t_multi_custom) ? custom multi: not multi>
serv.b <QVAL (<region.flags> & 0800)? dungeon flag:not dungeon>
serv.b <qval (<flags> & 01000000)? indoors:outdoors>

[FUNCTION f_light_manager]
if (<region.flags> & 0800)

//serv.b meets dungeon perameters
if (<sector.light> != <ddef.light_dungeon>)
sector.light=<ddef.light_dungeon>
endif
else
if (<eval <var0.month>> < <eval ((<ddef.months_per_year>/2)+1)>)
if (<dlocal.hours>==12)
if (<sector.light> != 0)
sector.light = 0
endif
elif (<dlocal.hours> > 12)
if (<eval (((<dlocal.hours>-12)*2)-<eval <var0.month>>)> < 1)
if (<sector.light> != 0)
sector.light = 0
endif
else
if (<sector.light> != <eval (((<dlocal.hours>-12)*2) - <eval <var0.month>>)>)
sector.light = <eval (((<dlocal.hours>-12)*2) - <eval <var0.month>>)>
endif
if (<eval <var0.phase>> == 5) && (<sector.light> > <ddef.light_full_moon>)
sector.light = <ddef.light_full_moon>
endif
endif
elif (<dlocal.hours> < 12)
if (<eval (((12-<dlocal.hours>)*2)-<eval <var0.month>>)> < 1)
if <sector.light> != 0
sector.light = 0
endif
else
if (<sector.light> != <eval (((12-<dlocal.hours>)*2) - <eval <var0.month>>)>)
sector.light = <eval (((12-<dlocal.hours>)*2) - <eval <var0.month>>)>
endif
if (<eval <var0.phase>> == 5) && (<sector.light> > <ddef.light_full_moon>)
sector.light = <ddef.light_full_moon>
endif
endif
endif
else
local.month = <eval (<ddef.months_per_year>-<var0.month>)>
if (<dlocal.hours>==12)
if (<sector.light> != 0)
sector.light = 0
endif
elif (<dlocal.hours> > 12)
if (<eval (((<dlocal.hours>-12)*2)-<dlocal.month>)> < 1)
if (<sector.light> != 0)
sector.light = 0
endif
else
if (<sector.light> != <eval (((<dlocal.hours>-12)*2)-<dlocal.month>)>)
sector.light = <eval (((<dlocal.hours>-12)*2)-<dlocal.month>)>
endif
if (<eval <var0.phase>> == 5) && (<sector.light> > <ddef.light_full_moon>)
sector.light = <ddef.light_full_moon>
endif
endif
elif (<dlocal.hours> < 12)
if (<eval (((12-<local.hours>)*2)-<dlocal.month>)> < 1)
if (<sector.light> != 0)
sector.light = 0
endif
else
if (<sector.light> != <eval (((12-<dlocal.hours>)*2)-<dlocal.month>)>)
sector.light = <eval (((12-<dlocal.hours>)*2)-<dlocal.month>)>
endif
if (<eval <var0.phase>> == 5) && (<sector.light> > <ddef.light_full_moon>)
sector.light = <ddef.light_full_moon>
endif
endif
endif
endif
endif

[FUNCTION f_weather]
if (<eval <local.temp>> < 360)
if (<sector.weather>==1) || (<sector.weather>==2)
return 0
else
sector.snow
return 1
endif
else
if (<sector.weather>==0)
return 0
else
sector.rain
return 1
endif
endif

[FUNCTION f_storm]
if (<eval <local.temp>> < 360)
sector.snow
f_make_snow
f_sfx_storm
return 1
else
sector.rain
f_make_rain
f_sfx_storm
f_sfx_rain
return 1
endif

[FUNCTION f_make_rain]
if (<sector.weather>==0)
if (<flags> & statf_indoors) || (<serv.map(<p.x>,<p.y>,<p.z>,<p.m>).type>==t_water)
return 1
else
serv.newitem=i_puddle
new.movenear <UID>,11
if (<serv.map(<new.p.x>,<new.p.y>,<new.p.z>,<new.p.m>).type>==t_water)
new.remove
endif
timerf {10 20}, f_make_rain
endif
else
return 1
endif

[FUNCTION f_make_snow]
if (<sector.weather>==2)
if (<flags> & statf_indoors) || (<serv.map(<p.x>,<p.y>,<p.z>,<p.m>).type>==t_water)
return 1
else
serv.newitem i_snow_pile
new.movenear <uid>,11
if (<serv.map(<new.p.x>,<new.p.y>,<new.p.z>,<new.p.m>).type>==t_water)
new.remove
endif
timerf {10 20}, f_make_snow
endif
else
return 1
endif

[FUNCTION f_make_lightning]
if (<sector.weather>==0)
if (<eval rand(3)>==1)
sector.allclients f_lightning_strike
else
if (<flags> & statf_indoors)
return 1
else
serv.newitem i_lightning_memory
new.movenear <uid>,11
timerf {15 45}, f_make_lightning
endif
endif
else
return 1
endif

[FUNCTION f_lightning_strike]
if (<isgm>) || (<flags> & statf_indoors) || (<flags> & statf_dead) || (<flags> & statf_freeze)
return 1
else
if (<eval rand(<ddef.lighting_strike>)>==1)
effect 1,1,1,1,1
sysmessage @,,1 You have been struck by lightning!
hits-=<eval <hits>/2>
endif
endif

[FUNCTION f_sfx_rain]
if (<sector.weather>==0)
sfx 16
timerf 1, f_sfx_rain
else
return 1
endif

[FUNCTION f_sfx_storm]
if (<sector.weather>==0)
if (<eval rand(3)>==1)
dorand 2
sfx 40
sfx 41
enddo
elif (<eval rand(3)>==2)
dorand 2
sfx 21
sfx 22
enddo
endif
elif (<sector.weather>==1) || (<sector.weather>==2)
if (<eval rand(3)>==1)
sfx 20
endif
else
return 1
endif
timerf, {5 20} f_sfx_storm

[FUNCTION f_dry]
if (<sector.weather>==255)
return 1
else
sector.dry
return 1
endif

[EVENTS e_environmental]
ON=@Environchange
if <isplayer>
f_environ_calc
if <def.tempaffect>
if !(<restest 1 i_tempaffect>)
serv.newitem i_tempaffect
new.equip
endif
local.layer=3
for 14
if (<dlocal.layer>==8)
local.layer=12
elif (<dlocal.layer>==14)
local.layer=17
elif (<dlocal.layer>==18)
local.layer=19
elif (<dlocal.layer>==21)
local.layer=22
endif
if (<findlayer(<dlocal.layer>)>)
ctag0.temp = <fval <ctag0.temp>+1.0>
endif
local.layer +=1
endfor
if (<fval <ctag0.temp>> < 32.0)
ctag0.temp = <fval <fval <ctag0.temp>> + <eval (<src.rescold>/2)*10)>>
elif (<fval <ctag0.temp>> > 80.0)
ctag0.temp = <fval <fval <ctag0.temp>> - <eval (<src.resfire>/2)*10)>>
endif
endif
endif

ON=@Login
if <def.tempaffect>
if !(<restest 1 i_tempaffect>)
serv.newitem i_tempaffect
new.equip
endif
endif

if <def.fri13th>
if (<eval <var0.date> != 13) && (<eval <var0.day>> != 6)
if (<isplayer>) && (<tag0.fri13th>)
if (<eval <luck>> < 0)
luck -= <eval <luck>*2>
tag0.fri13th= //remove marker
endif
endif
else
if (<isplayer>) && !(<isgm>) && !(<tag0.fri13th>)
if (<eval <luck>> > 0) //for positive luck
luck = - <eval <luck>>
tag0.fri13th = 1
endif
endif
endif
endif

ON=@Logout
if (<restest 1 i_tempaffect>)
consume 1 i_tempaffect
endif

[ITEMDEF i_tempaffect]
ID=i_memory
TYPE=t_eq_script
NAME=tempmem

ON=@Create
ATTR=attr_decay|attr_newbie|attr_move_never

ON=@Equip
timer=1

ON=@Timer
if <def.tempaffect>
if (<cont.flags>& 01000000) && !(<region.flags> & 0800)
return 1
endif
if (<cont.body>!=c_ghost_man) || (<cont.body>!=c_ghost_woman) || !(<cont.isgm>)
if (<fval <cont.ctag0.temp>> < 10.0)
cont.sysmessage You are freezing to death
if (<cont.stam> > 5)
cont.stam -= 5
else
cont.stam=0
endif
if (<cont.stam> < <eval <cont.maxstam>/4>)
cont.hits -= 5
endif
elif (<fval <cont.ctag0.temp>> < 20.0)
cont.sysmessage You feel extremely cold
if (<cont.stam> > 2)
cont.stam -= 2
else
cont.stam=0
endif
if (<cont.stam> < <eval <cont.maxstam>/4>)
cont.hits -= 2
endif
elif (<fval <cont.ctag0.temp>> < 40.0)
cont.sysmessage You feel very cold
if (<cont.stam> > 1)
cont.stam -= 1
else
cont.stam=0
endif
if (<cont.stam> < <eval <cont.maxstam>/4>)
cont.hits -= 1
endif
elif (<eval <cont.ctag0.temp>> > 40.0) && (<eval <cont.ctag0.temp>> < 90.0)
return 0
elif (<fval <cont.ctag0.temp>> > 105.0)
cont.sysmessage You are burning up
if (<cont.stam> > 6)
cont.stam -= 6
else
cont.stam=0
endif
if (<cont.stam> < <eval <cont.maxstam>/4>)
cont.hits -= 6
endif
elif (<fval <cont.ctag0.temp>> > 97.0)
cont.sysmessage You feel extremely hot
if (<cont.stam> > 3)
cont.stam -= 3
else
cont.stam=0
endif
if (<cont.stam>< <eval <cont.maxstam>/4>)
cont.hits -= 3
endif
elif (<fval <cont.ctag0.temp>> > 90.0)
cont.sysmessage You are very hot
if (<cont.stam> > 1)
cont.stam -= 1
else
cont.stam=0
endif
if (<cont.stam> < <eval <cont.maxstam>/4>)
cont.hits -= 1
endif
endif
endif
timer=20
else
remove
endif
return 1

[ITEMDEF 014f5]
DEFNAME=i_spyglass
TYPE=T_SPY_GLASS
FLIP=1
RESOURCES=2 i_ingot_iron, 1 i_GLASS
WEIGHT=3
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Nautical
DESCRIPTION=SpyGlass (N)
DUPELIST=014f6

ON=@DCLICK
if <def.use_britannian_calendar>
src.sysmessage Trammel is in the <def.lunar_phase_<dvar0.phase>> phase
src.sysmessage Felucca is in the <def.lunar_phase_<dvar0.phase2>> phase
return 1
else
src.sysmessage The moon is in the <def.lunar_phase_<dvar0.phase>> phase
return 1
endif

[ITEMDEF 0104b]
DEFNAME=i_clock
RESOURCES=i_CLOCK_FRAME,i_CLOCK_PARTS
WEIGHT=2
TYPE=T_CLOCK
CATEGORY=Items by Professions
SUBSECTION=Tinker
DESCRIPTION=Clock
DUPELIST=0104c
SKILLMAKE=TINKERING 30.7,t_tinker_tools

ON=@Dclick
src.time
return 1

[ITEMDEF i_puddle]
ID=i_blood_pool_large
NAME=puddle

ON=@Create
timer={60 180}
color=91
attr=attr_move_never|attr_can_decay
dorand 5
dispid=0122a
dispid=0122b
dispid=0122c
dispid=0122d
dispid=0122e
enddo

ON=@Step
if !<argn>
sfx 0027
endif

ON=@Timer
remove
return 1

[ITEMDEF i_snow_pile]
ID=i_blood_pool_large
NAME=snow

ON=@Create
color=0481
attr=attr_move_never|attr_can_decay
timer={90 180}
dorand 5
dispid=0122a
dispid=0122b
dispid=0122c
dispid=0122d
dispid=0122e
enddo

ON=@Step
if !<argn>
sfx 012e
endif

ON=@Timer
remove
return 1

[ITEMDEF i_lightning_memory]
ID=i_memory
TYPE=t_script

ON=@Create
timer=1
ATTR=attr_move_never

ON=@Timer
if <more>
sector.light=18
remove
else
more=1
serv.newnpc=c_man_invisible
tag.npc=<new.uid>
new.str=1
new.hits=1
new.invul
new.movenear <uid>,1
if (<new.flags> & ~01000000)
new.effect 1,1,1,1,1
sector.light=0
sfx 41
endif
obj=<tag.npc>
obj.remove
timerd=1
endif
return 1

Değerlendirmeler

0 0

Total votes: 0

Üye Ol veya Giriş Yap

Bu içeriğe yorum atmak istiyorsanız hemen üye olun veya giriş yapın.

Discord ile Bağlan
Twitch ile Bağlan
Steam ile Bağlan
Google ile Bağlan

Yorumlar (0)

Henüz yorum yapılmamış
Sadece kayıtlı kullanıcılar yeni yorum yapabilir.


Ultima-Strike Discord
Benzer Sayfalar

Bulunamadı.



  • Son Forumlar
  • Sayfalar
  • Arizone
    Üyeliği 15 yıl ve üzerinde olanlar.

    Ultima Online 14 saat önce

  • Nefrelius
    Alcor UO Reborn

    Sunucular 6 gün önce

  • System_Error
    Client Patlaması

    Ultima Online 1 hafta önce

  • georgm15
    CS2 turnuvaları tartışmalı başladı.

    Counter-Strike 2 1 hafta önce

  • georgm15
    Counter-Strike 1.6 İndir - Tek Link Hızlı-

    Counter-Strike 1 hafta önce

  • Cihangir algın
    Razor Kullanımı

    RunUo Scripting 3 hafta önce

  • Lucretius
    Rampage Pvp

    Sunucular 4 hafta önce

  • Lucretius
    Nephilim Pvp

    Sunucular 4 hafta önce

  • redi4817
    NightUO

    Sunucular 4 hafta önce

  • Cengiz MERDİT
    Sphere 56T Nightly Sürümü

    Ultima Online 1 ay önce

  • aygun
    Esgaroth UO

    Sunucular 1 ay önce

  • deonist
    Alysa Pvp ( Aktif ! )

    Sunucular 1 ay önce

  • mthN
    Nebula Uo gerçekleri

    Ultima Online 2 ay önce

  • buffa
    Kullanılması Gereken Rate Ayarları

    Counter-Strike 2 ay önce

  • Lucretius
    Aktif Satılık Server !

    Sunucular 2 ay önce

  • Skill seçimlerinizi planlamak artık çok daha kolay

    Ultima Online Karakter Yapılandırma Aracı Bölümü Açıldı!

    2024-10-31 22:47

  • Ultima Online topluluğu, ClassicUO'nun sadece web client olarak kullanılabileceğinin açıklanmasının ardından tepkili.

    Resmi UO, Oyuncuları İkiye Böldü: Web Client Yeterli mi?

    2024-10-14 17:45

  • Ultima Online, ClassicUO ile resmi işbirliği yapıyor! Performans iyileştirmeleri, geniş oyun penceresi ve daha fazlası geliyor.

    Ultima Online, ClassicUO ile Resmi İşbirliğine Gidiyor

    2024-09-26 14:21

  • Centred#

    2024-07-08 22:50

  • CentrED+ 7.9

    2024-07-08 22:34

  • Distance(uzaklık) Sorgusu Hakkında

    2024-06-19 22:05

  • UoFiddler

    2024-06-01 02:19

  • UoFiddler ile Map Kopyalama

    2024-05-31 21:17

Menü
  • ANASAYFA
  • FORUM
  • DOKÜMAN
  • İNDİR
  • İLETİŞİM
  • Bağlantılar
  • CS 1.6 indir
  • CS 1.6 Türkçe
  • CS 1.6 Bot
  • CS 1.6 CFG
  • CS 1.6 Rate Ayarları
  • UO Server
  • Ghost Mouse indir
  • FPS Nedir?
  • Ultima Online PVP Server
  • Makroman
  • UO Karakter Yapılandırma
    © 2004 - 2025 Ultima-Strike. Her hakkı saklıdır.