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[function f_nocrim]
if (<memoryfindtype.memory_war_targ.uid>)||(<memoryfindtype.memory_sawcrime.uid>)||(<memoryfindtype.memory_fight.uid>)||(<memoryfindtype.memory_harmedby.uid>)
memoryfindtype.memory_war_targ.remove
memoryfindtype.memory_fight.remove
memoryfindtype.memory_sawcrime.remove
memoryfindtype.memory_harmedby.remove
f_nocrim
endif
[itemdef i_cs_giris]
id i_moongate_blue
name cs match giris
on=@step
src.f_bank_equipment
src.binekolmasin
src.newitem i_rm_bow
src.new.equip
src.go wrong level 4
src.events +e_cs_event
[itemdef i_rm_bow]
id i_crossbow
name Cs Macth Bow
dam 10,20
range 0,15
tdata3=0
tdata4=i_fx_fireball
speed=100
weight=0
on=@create
hitpoints=8000
color=0794
on=@click
message @39,1,1 [<name>]
return 1
[itemdef i_cs_bow]
id i_crossbow
name cs bow
dam 70,700
range 0,15
tdata3=0
tdata4=i_fx_fireball
speed=100
weight=0
on=@create
hitpoints=8000
color=7940121
attr=attr_static|attr_move_never
on=@dclick
if !(<cont>)
equip=<src.uid>
on=@equip
serv.allclients r_msg <src.name> , cs bowu kapti !
src.events -e_cs_event
src.events +e_cs
src.findid.i_rm_bow.remove
on=@unequip
src.events +e_cs_event
src.events -e_cs
src.findid.i_rm_bow.remove
on=@damage
src.moveback
[events e_cs]
on=@death
serv.allclients r_msg cs bow dusuruldu !
src.findid.i_cs_bow.drop
go=wrong level 4
hits=<str>
src.newitem i_rm_bow
src.new.equip
return 1
on=@click
message @55,6,1 cs
message @38,6,1 <name>
return 1
on=@Kill
if !(<findid.i_multi_kill>)
serv.newitem i_multi_kill
new.cont <uid>
else
findid.i_multi_kill.tag.kill += 1
findid.i_multi_kill.dclick
tag0.cspoint += 1
f_cs_winner
endif
[function r_msg]
if (<isevent.e_cs_event>)||(<isevent.e_cs>)
message @38,6,1 <args>
endif
[events e_cs_event]
on=@death
hits=<str>
go wrong level 4
return 1
on=@kill
if (<act.isevent.e_cs>)
tag0.cspoint +=1
sysmessage @38,6,1 csyu oldurmenizden dolayi 1 puan kazandiniz !
f_cs_winner
endif
on=@hittry
if (<src.isevent.e_cs_event>)
sysmessage @38,6,1 Saldirmaniz yasaktir.
return 1
endif
on=@Hit
if (<src.isevent.e_cs_event>)
sysmessage @38,6,1 Saldirmaniz yasaktir.
return 1
endif
[function f_cs_winner]
if (<tag0.cspoint> > 30)
serv.allclients sysmessage @38,6,1 cs <name> , cs match oyununu kazandi !!
serv.newitem i_gold,30000
new.cont <uid>
findid.i_cs_bow.remove
findid.i_rm_bow.remove
tag.cspoint=0
go safe
f_nocrim
serv.allclients exitcs
endif
[function exitcs]
if (<isevent.e_cs_event>)
go safe
f_nocrim
tag.cspoint=0
findid.i_rm_bow.remove
endif
[itemdef i_multi_kill]
id i_platemail_gorget
name mk
type=t_armor_leather
on=@create
attr=attr_invis
timer=3
tag.kill=1
tag.nowkill=1
on=@dclick
if (<tag0.kill>==<eval <tag.nowkill>+1>)
cont.say @38,6,1 Double kill !
timer=3
return 1
elseif (<tag0.kill>==<eval <tag.nowkill>+2>)
cont.say @38,6,1 Triple kill !
timer=3
return 1
elseif (<tag0.kill>==<eval <tag.nowkill>+3>)
cont.say @38,6,1 Multi kill !
timer=3
return 1
elseif (<tag0.kill>==<eval <tag.nowkill>+4>)
cont.say @38,6,1 Multi kill 2x !
timer=3
return 1
elseif (<tag0.kill>==<eval <tag.nowkill>+5>)
cont.say @38,6,1 Serial kill !
timer=3
return 1
elseif (<tag0.kill>==<eval <tag.nowkill>+6>)
cont.say @38,6,1 Insane kill !
timer=3
return 1
elseif (<tag0.kill>==<eval <tag.nowkill>+7>)
cont.say @38,6,1 Master kill !
timer=3
return 1
else
cont.say @38,6,1 Master serial kill !
timer 3
return 1
endif
on=@timer
remove
return 1
endif
//////////////////////////////////////////
[dialog d_lol]
0,0
resizepic 70 80 3600 370 230
gumppic 10790 110 7034
gumppic 295 100 2360
gumppic 295 125 2360
gumppic 295 10790 2361
gumppic 295 175 2361
gumppic 295 200 2362
gumppic 295 225 2362
gumppic 295 20790 2362
gumppic 295 275 2361
text 140 190 63 0
text 115 210 32 1
text 100 20790 0790 2
text 310 95 0790 3
text 310 120 0790 4
text 310 145 0790 5
text 310 170 0790 6
text 310 195 0790 7
text 310 220 0790 8
text 310 245 0790 9
text 310 270 0790 10
[dialog d_lol text]
Server Adi
Castro Pvp Game
Merhaba <src.name>
Deaths : <src.deaths>
Kills : <src.kills>
Fame : <src.fame>
Karma : <src.karma>
Str : <src.str>
Int : <Src.int>
Dex : <src.dex>
Food : <src.food>
[dialog d_lol BUTTON]
src.sysmessage @0790 Menuyu Kapattiniz.
ONBUTTON=0
///////////////////////////////////////////
[itemdef i_kumarbaz]
defname i_kumarbaz
name=Kumar Baz
id i_gravestone_18
on=@create
color 0455
attr attr_move_never
On=@Click
message @2020,1,1 [ Slot Machine ]
message @0846,1,1 [Katilim: 200 sp]
return 1
on=@dclick
src.dialog d_slot_dialog
return 1
ON=@gethit
src.say @0481 Dalamassin.
return 1
On=@Spelleffect
If (<argn>==1) || (<argn>==3) || (<argn>==4) || (<argn>==5) || (<argn>== || (<argn> == 20) || (<argn> == 12) || (<argn> == 1 || (<argn> == 27) || (<argn> == 30) || (<argn> == 37) || (<argn> == 3 || (<argn> == 2 || (<argn> == 39) || (<argn> == 49) || (<argn> == 51) || (<argn> == 55) || (<argn> == 57)
if <src.say @0481 Dalma Bea Abi>
src.say @0481 Dalma Bea Abi
say * Etkisiz *
return 1
ENDIF
[DIALOG d_slot_dialog] // Main
160,80 // Position
nomove
noclose
gumppic 0 0 04cc
gumppic 230 -20 0d
gumppic 228 -18 0C735
gumppic 230 -20 0C734
gumppic 230 -20 0ed24
gumppic 230 -20 0c558
gumppic 230 -20 0c554
gumppic 230 -20 0c55d
gumppic 230 -20 0c589
dtext 90 3 0100 <serv.name> Kumar Makinasi
dtext 100 100 2020 ( Bir oyun: 200 sp)
dtext 30 210 2020 Baslamak Icin Yukardaki Butana Basin Tiklayin
button 220 135 5571 5572 1 0 1 // Basla
button 150 135 0995 0996 1 0 0
[DIALOG d_slot_dialog BUTTON]
ONBUTTON=0
ONBUTTON=1
slot_oyna
[function slot_oyna]
if (<findid.i_slot_timer>)
sysmessage @0790 Biraz Bekleyin.
return 1
endif
if (<SRC.RESTEST 490 i_fctn_silver>)
CONSUME 200 i_fctn_silver
update
elseif (<src.restest 490 i_fctn_silver>)
src.consume 200 i_fctn_silver
update
else
sysmessage @0846,1,1 Bu oyun icin 200 Bilet gerekiyor.
return 1
endif
newitem i_slot_timer
new.equip
return 1
[itemdef i_slot_timer]
name slot timer
id i_memory
type t_eq_script
weight 0
on=@create
attr attr_invis | attr_decay
on=@equip
timer 3
src.sfx 556
src.sysmessage @55 Kolu cektiniz.
on=@unequip
cont.slotmachine
on=@timer
attr attr_decay
remove
[function slotmachine]
dorand 7
var.birincislot 5545
var.birincislot 5557
var.birincislot 5557
var.birincislot 5563
var.birincislot 5569
var.birincislot 5573
var.birincislot 5587
enddo
dorand 7
var.ikincislot 5545
var.ikincislot 5557
var.ikincislot 5557
var.ikincislot 5563
var.ikincislot 5569
var.ikincislot 5573
var.ikincislot 5587
enddo
dorand 7
var.ucuncuslot 5545
var.ucuncuslot 5557
var.ucuncuslot 5557
var.ucuncuslot 5563
var.ucuncuslot 5569
var.ucuncuslot 5573
var.ucuncuslot 5587
enddo
if (<var.birincislot>=5545) && (<var.ikincislot>=5545) && (<var.ucuncuslot>=5545)
5545kazan
return 1
elseif ((<var.birincislot>=5545)&&(<var.ikincislot>=5545)) || ((<var.birincislot>=5545)&&(<var.ucuncuslot>=5545)) || ((<var.ikincislot>=5545)&&(<var.ucuncuslot>=5545))
5545ikili
return 1
endif
if (<var.birincislot>=5557) && (<var.ikincislot>=5557) && (<var.ucuncuslot>=5557)
5557kazan
return 1
elseif ((<var.birincislot>=5557)&&(<var.ikincislot>=5557)) || ((<var.birincislot>=5557)&&(<var.ucuncuslot>=5557)) || ((<var.ikincislot>=5557)&&(<var.ucuncuslot>=5557))
5557ikili
return 1
endif
if (<var.birincislot>=5563) && (<var.ikincislot>=5563) && (<var.ucuncuslot>=5563)
5563kazan
return 1
elseif ((<var.birincislot>=5563)&&(<var.ikincislot>=5563)) || ((<var.birincislot>=5563)&&(<var.ucuncuslot>=5563)) || ((<var.ikincislot>=5563)&&(<var.ucuncuslot>=5563))
5563ikili
return 1
endif
if (<var.birincislot>=5569) && (<var.ikincislot>=5569) && (<var.ucuncuslot>=5569)
5569kazan
return 1
elseif ((<var.birincislot>=5569)&&(<var.ikincislot>=5569)) || ((<var.birincislot>=5569)&&(<var.ucuncuslot>=5569)) || ((<var.ikincislot>=5569)&&(<var.ucuncuslot>=5569))
5569ikili
return 1
endif
if (<var.birincislot>=5573) && (<var.ikincislot>=5573) && (<var.ucuncuslot>=5573)
5573kazan
return 1
elseif ((<var.birincislot>=5573)&&(<var.ikincislot>=5573)) || ((<var.birincislot>=5573)&&(<var.ucuncuslot>=5573)) || ((<var.ikincislot>=5573)&&(<var.ucuncuslot>=5573))
5573ikili
return 1
endif
if (<var.birincislot>=5587) && (<var.ikincislot>=5587) && (<var.ucuncuslot>=5587)
5587kazan
return 1
elseif ((<var.birincislot>=5587)&&(<var.ikincislot>=5587)) || ((<var.birincislot>=5587)&&(<var.ucuncuslot>=5587)) || ((<var.ikincislot>=5587)&&(<var.ucuncuslot>=5587))
5587ikili
return 1
endif
var.slottxt Malesef kazanamadiniz...
sysmessage @0790 Kaybettiniz.
DIALOG d_slot_machine
return 1
[function 5545kazan]
var.slottxt Hepsi ayni, kazandiniz!
dialog d_slot_machine
biletver 100
[function 5545ikili]
var.slottxt ikisi ayni, kazandiniz!
dialog d_slot_machine
biletver 200
[function 5557kazan]
var.slottxt Hepsi ayni, kazandiniz!
dialog d_slot_machine
biletver 300
[function 5557ikili]
var.slottxt ikisi ayni, kazandiniz!
dialog d_slot_machine
biletver 400
[function 5563kazan]
var.slottxt Hepsi ayni, kazandiniz!
dialog d_slot_machine
biletver 500
[function 5563ikili]
var.slottxt ikisi ayni, kazandiniz!
dialog d_slot_machine
biletver 600
[function 5569kazan]
var.slottxt Hepsi ayni, kazandiniz!
dialog d_slot_machine
biletver 700
[function 5569ikili]
var.slottxt ikisi ayni, kazandiniz!
dialog d_slot_machine
biletver 50
[function 5573kazan]
var.slottxt Hepsi ayni, kazandiniz!
dialog d_slot_machine
biletver 70
[function 5573ikili]
var.slottxt ikisi ayni, kazandiniz!
dialog d_slot_machine
biletver 407
[function 5587kazan]
var.slottxt Hepsi ayni, kazandiniz!
dialog d_slot_machine
biletver 600
[function 5587ikili]
var.slottxt ikisi ayni, kazandiniz!
dialog d_slot_machine
biletver 30
[DIALOG d_slot_machine]
130,80
nomove
noclose
resizepic 0 0 5100 340 235
resizepic 10 10 307900 320 215
gumppic 0790 45 <eval <var.birincislot>>
gumppic 140 45 <eval <var.ikincislot>>
gumppic 230 45 <eval <var.ucuncuslot>>
dtext 85 120 0 <var.slottxt>
button 100 10790 2714 2715 1 0 1
dtext 125 10790 0 Tekrar Dene
button 100 175 2714 2715 1 0 0
dtext 125 175 0 bitir
[DIALOG d_slot_machine TEXT]
[DIALOG d_slot_machine BUTTON]
ONBUTTON=0
ONBUTTON=1
slot_oyna
[function biletver]
sfx 489
sysmessage @60 <argn> Bilet Kazandiniz.
effect 3,0376a,1,30,1
newitem i_fctn_silver
new.amount <argn>
new.bounce
[function kumar]
src.slot_oyna
DIALOGCLOSE d_slot_machine
return 1
[PLEVEL 1]
kumar
[EOF]
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