//Bu scripts xwerswoodx (Hamit Devecioğlu) tarafından yazılmıştır.
-----------------------------------------------------
[ITEMDEF item_hamit01]
DEFNAME=i_cutlass_hell
ID=i_cutlass
Name=Cutlass
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Cutlass
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit02]
DEFNAME=i_katana_hell
ID=i_katana
Name=Katana
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Katana
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit03]
DEFNAME=i_halberd_hell
ID=i_halberd
Name=Halberd
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Halberd
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit04]
DEFNAME=i_bardiche_hell
ID=i_bardiche
Name=Bardiche
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Bardiche
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit05]
DEFNAME=i_spear_hell
ID=i_spear
Name=Spear
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Spear
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit06]
DEFNAME=i_mace_war_hell
ID=i_mace_war
Name=War Mace
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=War Mace
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit07]
DEFNAME=i_mace_hell
ID=i_mace
Name=Mace
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Mace
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit08]
DEFNAME=i_maul_hell
ID=i_maul
Name=Maul
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Maul
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit09]
DEFNAME=i_spear_short_hell
ID=i_spear_short
Name=Short Spear
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Short Spear
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit10]
DEFNAME=i_kryss_hell
ID=i_kryss
Name=Kryss
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Kryss
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit11]
DEFNAME=i_bow_hell
ID=i_bow
Name=Bow
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Bow
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit12]
DEFNAME=i_crossbow_hell
ID=i_crossbow
Name=Cross Bow
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Cross Bow
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit13]
DEFNAME=i_scimitar_hell
ID=i_scimitar
Name=Scimitar
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Scimitar
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit14]
DEFNAME=i_sword_viking_hell
ID=i_sword_viking
Name=Viking Sword
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Viking Sword
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit15]
DEFNAME=i_crossbow_heavy_hell
ID=i_crossbow_heavy
Name=Heavy Cross Bow
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Heavy Cross Bow
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit16]
DEFNAME=i_pitchfork_hell
ID=i_pitchfork
Name=Pitchfork
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Pitchfork
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit17]
DEFNAME=i_sword_broad_hell
ID=i_sword_broad
Name=Broad Sword
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Broad Sword
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit18]
DEFNAME=i_sword_long_hell
ID=i_sword_long
Name=Long Sword
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Long Sword
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit19]
DEFNAME=i_war_fork_hell
ID=i_war_fork
Name=War Fork
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=War Fork
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit20]
DEFNAME=i_club_hell
ID=i_club
Name=Club
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Club
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit21]
DEFNAME=i_hammer_pick_hell
ID=i_hammer_pick
Name=Hammer Pick
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Hammer Pick
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit22]
DEFNAME=i_hammer_war_hell
ID=i_hammer_war
Name=War Hammer
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=War Hammer
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit23]
DEFNAME=i_axe_hell
ID=i_axe
Name=Axe
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Axe
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit24]
DEFNAME=i_axe_exec_hell
ID=i_axe_exec
Name=Executioner's Axe
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Executioner's Axe
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit25]
DEFNAME=i_axe_battle_hell
ID=i_axe_battle
Name=Battle Axe
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Battle Axe
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit26]
DEFNAME=i_axe_double_hell
ID=i_axe_double
Name=Double Axe
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Double Axe
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit27]
DEFNAME=i_axe_two_hand_hell
ID=i_axe_two_hand
Name=Two Handed Axe
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Two Handed Axe
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit28]
DEFNAME=i_axe_war_hell
ID=i_axe_war
Name=War Axe
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=War Axe
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit29]
DEFNAME=i_axe_battle_large_hell
ID=i_axe_battle_large
Name=Large Battle Axe
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Large Battle Axe
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=080a
HITPOINTS={25 70}
ATTR=attr_magic
MOREY=120.0
-----------------------------------------------------
[ITEMDEF item_hamit30]
DEFNAME=i_katana_gm
ID=i_katana
Name=Katana
CATEGORY=Hamit Weapons
SUBSECTION=Gm Katana
DESCRIPTION=Gm Katana
On=@Click
message @048 [<serv.name>]
Message @056 [Game Master Weapon]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=colors_red
HITPOINTS={1 2}
ATTR=attr_magic
MOREY=400.0
-----------------------------------------------------
[ITEMDEF item_hamit31]
DEFNAME=i_staff_black_hell
ID=i_staff_black
Name=Black Staff
CATEGORY=Hamit Weapons
SUBSECTION=+18 Weapons
DESCRIPTION=Black Staff
On=@Click
message @048 [<serv.name>]
Message @056 [ Hellmith (+18) ]
Message @020 <name>
src.kilicbilgi
return 1
ON=@Create
COLOR=colors_red
HITPOINTS={1 2}
ATTR=attr_magic
MOREY=400.0
-----------------------------------------------------
[Plevel 01]
.kilicbilgi
[Function kilicbilgi]
src.sysmessage @048 +18 kiliclar Hamit Devecioglu Taranfindan Yazilmistir.
src.sysmessage @056 Kontak icin [email protected].
src.sysmessage @020 Iyi oyunlar.
Return 1
Buda +18 kılıç taşı
[DIALOG d_18_kilic]
0,0
NOMOVE
resizepic 10 50 3600 550 350
text 200 68 105 0 0
button 30 100 2714 2715 1 0 1
text 60 100 0480 1
button 30 125 2714 2715 1 0 2
text 60 125 0480 2
button 30 150 2714 2715 1 0 3
text 60 150 0480 3
button 30 175 2714 2715 1 0 4
text 60 175 0480 4
button 30 200 2714 2715 1 0 5
text 60 200 0480 5
button 30 225 2714 2715 1 0 6
text 60 225 0480 6
button 30 250 2714 2715 1 0 7
text 60 250 0480 7
button 30 275 2714 2715 1 0 8
text 60 275 0480 8
button 30 300 2714 2715 1 0 9
text 60 300 0480 9
button 30 325 2714 2715 1 0 10
text 60 325 0480 10
button 180 100 2714 2715 1 0 11
text 210 100 0480 11
button 180 125 2714 2715 1 0 12
text 210 125 0480 12
button 180 150 2714 2715 1 0 13
text 210 150 0480 13
button 180 175 2714 2715 1 0 14
text 210 175 0480 14
button 180 200 2714 2715 1 0 15
text 210 200 0480 15
button 180 225 2714 2715 1 0 16
text 210 225 0480 16
button 180 250 2714 2715 1 0 17
text 210 250 0480 17
button 180 275 2714 2715 1 0 18
text 210 275 0480 18
button 180 300 2714 2715 1 0 19
text 210 300 0480 19
button 180 325 2714 2715 1 0 20
text 210 325 0480 20
button 360 100 2714 2715 1 0 21
text 390 100 0480 21
button 360 125 2714 2715 1 0 22
text 390 125 0480 22
button 360 150 2714 2715 1 0 23
text 390 150 0480 23
button 360 175 2714 2715 1 0 24
text 390 175 0480 24
button 360 200 2714 2715 1 0 25
text 390 200 0480 25
button 360 225 2714 2715 1 0 26
text 390 225 0480 26
button 360 250 2714 2715 1 0 27
text 390 250 0480 27
button 360 275 2714 2715 1 0 28
text 390 275 0480 28
button 360 300 2714 2715 1 0 29
text 390 300 0480 29
button 360 325 2714 2715 1 0 30
text 390 325 0480 30
button 30 360 2714 2715 1 0 31
text 60 360 0480 31
text 163 360 105 32
[DIALOG d_18_kilic TEXT]
Hellmith (+18) Tasi
Axe //01
Bardiche //02
Battle Axe //03
Black Staff //04
Bow //05
Broad Sword //06
Club //07
Cross Bow //08
Cutlass //09
Double Axe //10
Executioner's Axe //11
Halberd //12
Hammer Pick //13
Heavy Cross Bow //14
Katana //15
Kryss //16
Large Battle Axe //17
Long Sword //18
Mace //19
Maul //20
Pitchfork //21
Scimitar //22
Short Spear //23
Spear //24
Two Handed Axe //25
Viking Sword //26
War Axe //27
War Fork //28
War Hammer //29
War Mace //30
Iptal //31
Bu Scripts Hamit Devecioglu Tarafindan Yazilmistir.
[DIALOG d_18_kilic BUTTON]
ONBUTTON=0
src.dialog d_18_kilic
src.sysmessage @ Bisey almadiniz...Sayin <src.name>
RETURN 1
ONBUTTON=1
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_axe_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
ONBUTTON=2
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_bardiche_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
ONBUTTON=3
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_axe_battle_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
ONBUTTON=4
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_staff_black_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
ONBUTTON=5
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_bow_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
ONBUTTON=6
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_sword_broad_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
ONBUTTON=7
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_club_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
ONBUTTON=8
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_crossbow_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
ONBUTTON=9
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_cutlass_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=10
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_axe_double_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=11
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_axe_exec_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=12
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_halberd_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=13
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_hammer_pick_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=14
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_crossbow_heavy_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=15
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_katana_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=16
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_kryss_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=17
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_axe_battle_large_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=18
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_sword_long_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=19
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_mace_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=20
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_maul_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=21
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_pitchfork_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=22
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_scimitar_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=23
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_spear_short_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=24
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_spear_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=25
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_axe_two_hand_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=26
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_sword_viking_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=27
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_axe_war_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=28
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_war_fork_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=29
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_hammer_war_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=30
if (<src.restest 1500 i_kilic_bileti>)
SRC.NEWITEM i_mace_war_hell
SRC.ACT.BOUNCE
return1
src.consume 1500 i_kilic_bileti
src.sysmessage @080a <name> cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1500 Kilic Bileti yok.
return 1
endif
SRC.FIX
Onbutton=31
Return 1
[itemdef i_hamit_stone_18]
DEFNAME=i_stone_18
Type=t_grave_stone
NAME=+18 Tasi
id=i_grave_stone
ON=@Create
COLOR=080a
On=@click
message @048 [Criminal Pvp]
Message @020 <name>
return 1
On=@dclick
dialog d_18_kilic
return 1
Buda Bilet
[Itemdef i_kilic_bileti]
Defname=i_kilic_bileti
Id=i_gold
Name=Kilic Bileti
ON=@Create
COLOR=080a
On=@click
message @048 [<serv.name>]
Message @020 <amount> Kilic Bileti
return 1
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